The Shechåv Gutt Woodlands (/gutt/ Shechåv's Mead [Proper Noun (name of person)] [vinegar]) are a group of subtropical woodland within the temperate rainforest of the Diamond Basin region. Shechåv Gutt Woodlands are a relatively typical woodland for Diamond Basin, as well as Eyom as a whole.
The Shechåv Gutt Woodlands has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 23°C (73°F). The Shechåv Gutt Woodlands receives an average of 276 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. The Shechåv Gutt Woodlands covers an area of nearly 11557 km2 (7182 mi2), and an average elevation of 5278 m (17316 ft) above sea level.
The Shechåv Gutt Woodlands are home to a modest number of species with their population figures matching the average for a subtropical woodland, and a modest number of species with their population figures matching the average for a subtropical woodland. The keystone species of Shechåv Gutt Woodlands are as follows:
The Shechåv Gutt Woodlands has an MDI of 5, which puts it into the high risk category for Eyom. Monster insurance fees are accordingly elevated, as are bounty payouts. Travelers are advised to carry weapons on their person at all times and stick to established routes. If travel requires leaving an established route, the services of a local guide are highly recommended.
The most common monstrous creatures within the Shechåv Gutt Woodlands are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Shechåv Gutt Woodlands are home to 507779 people. They break down into the following demographics: 66% Tauric, 19% Iron Elves, 8% Kobold, 5% Elf, and ~2% Other.
The Shechåv Gutt Woodlands are's peoples are culturally Tauric, but have their local customs and traditions. Their shared values and traditions include social progress toward some eventual utopia and education and knowledge-seeking, as well as a unique folk festival and a rain festival.
The Tauric subculture native to the Shechåv Gutt Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on humanistic reason and “rational” religion and discipline and obedience to the law.
The Iron Elf subculture native to the Shechåv Gutt Woodlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on sexual license and wantonness and personal indulgence and luxuriant pleasure.
The Kobold subculture native to the Shechåv Gutt Woodlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on ethnic purity of blood and culture and loyalty to one’s friends, family, and own.
The Elf subculture native to the Shechåv Gutt Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on identity based on their local community. They also place greater cultural emphasus on unity and elimination of group differences and scheming subtly against enemies or rivals.
The Shechåv Gutt Woodlands are overseen by Potentate Thushena Ethenos Akandite, a god serving within Labdsism, the region's principal religion. Approximately 26% of the population self-report as devout. The Shechåv Gutt Woodlands is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The Shechåv Gutt Woodlands has an Imperial Development Index of 11. For the reference of Eyom's native peoples, a IDI of 11 means there are 11 locations within the Shechåv Gutt Woodlands which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Shechåv Gutt Woodlands is rated M1 by Eyom’s banks. Business ventures within the Shechåv Gutt Woodlands are not expected to return value in yearly terms.
History
POI