The Víhqqāmkùmuiē̼ Meadows (/ˈvɪ̞qqəˑm/ /ˈkʊmuj̼/ Stoutale [craft] [thick; broad; fat]) are a group of temperate meadow on the coast of the Abysstro region. Víhqqāmkùmuiē̼ Meadows are a relatively typical meadow for Abysstro, as well as Eyom as a whole.
The Víhqqāmkùmuiē̼ Meadows has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cold 5°C (41°F). The Víhqqāmkùmuiē̼ Meadows receives an average of 294 cm/y (115 in/y) of precipitation, most of which comes in the form of rain during the summer. The Víhqqāmkùmuiē̼ Meadows covers an area of nearly 13974 km2 (8684 mi2), and an average elevation of 3993 m (13100 ft) above sea level.
The Víhqqāmkùmuiē̼ Meadows are home to a modest number of species with their population figures typically above average for a temperate meadow, and a modest number of species with their population figures well above average for a temperate meadow. The keystone species of Víhqqāmkùmuiē̼ Meadows are as follows:
The Víhqqāmkùmuiē̼ Meadows has an MDI of 3, the average for Eyom. Monster insurance fees are thus typical, as are bounty payouts. Travelers are advised to be armed at all times.
The most common monstrous creatures within the Víhqqāmkùmuiē̼ Meadows are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Víhqqāmkùmuiē̼ Meadows are home to 342352 people. They break down into the following demographics: 51% Wood Elves, 22% Fae, 12% Dwarves, 7% Elf, 6% Elf, and ~2% Other.
The Víhqqāmkùmuiē̼ Meadows are's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include hardiness and endurance before woes and piety and devotion to the gods, as well as a unique spring festival and a beer festival.
The Wood Elf subculture native to the Víhqqāmkùmuiē̼ Meadows are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on social progress toward some eventual utopia and membership in an elite bloodline or caste.
The Fae subculture native to the Víhqqāmkùmuiē̼ Meadows are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on submission to lawful authority and beauty and seductive charm.
The Dwarf subculture native to the Víhqqāmkùmuiē̼ Meadows are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on beauty and seductive charm and education and knowledge-seeking.
The Elf subculture native to the Víhqqāmkùmuiē̼ Meadows are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on dynastic lineages with cadet branches. They also place greater cultural emphasus on social progress toward some eventual utopia and magical prowess and occult ability.
The Elf subculture native to the Víhqqāmkùmuiē̼ Meadows are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on astrologically-determined birth groups. They also place greater cultural emphasus on education and knowledge-seeking and restoring some real or imagined glorious past.
The Víhqqāmkùmuiē̼ Meadows are overseen by Potentate Rummos Tadwintus Eógairenos, a god serving within Way of Ashlin, the region's principal religion. Approximately 21% of the population self-report as devout. The Víhqqāmkùmuiē̼ Meadows is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The Víhqqāmkùmuiē̼ Meadows has an Imperial Development Index of 16. For the reference of Eyom's native peoples, a IDI of 16 means there are 16 locations within the Víhqqāmkùmuiē̼ Meadows which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Víhqqāmkùmuiē̼ Meadows is rated I2 by Eyoms banks. Business ventures within the Víhqqāmkùmuiē̼ Meadows are expected to return above capitol with some volatility.
History
POI