Haverhead Steppe

Haverhead Steppe

Haverhead Steppe
Example steppe terrain
Area12924 km2 (8032 mi2)
Average Yearly Temp32°C (89°F)
Average Elevation11752 m (-4393 ft)
Average Yearly Precipitation69 cm/y (27 in/y)
Population111783
Rural Pop96820
Urban Pop14963
MDI4
Naming
Native nameHaverhead Steppe
Pronunciationhaverhead /stɛp/
Direct Translation[Translation Unavailable]
TranslationHaverhead Steppe

The Haverhead Steppe (haverhead /stɛp/ Haverhead [Translation Unavailable]) is a subtropical steppe on the coast of the Upper Warding Range region. Haverhead Steppe is a relatively typical steppe for Upper Warding Range, as well as Eyom as a whole.

Climate

The Haverhead Steppe has a yearly average temperature of 32°C (89°F), with its average temperature during the summer being a blistering 37°C (98°F) and its average temperature during the winter being a warm 27°C (80°F). The Haverhead Steppe receives an average of 69 cm/y (27 in/y) of precipitation, most of which comes in the form of rain during the spring. The Haverhead Steppe covers an area of nearly 12924 km2 (8032 mi2), and an average elevation of 11752 m (-4393 ft) above sea level.

Flora and Fauna

The Haverhead Steppe is home to the average number of species with their population figures well above average for a subtropical steppe, and the average number of species with their population figures well below average for a subtropical steppe. The keystone species of Haverhead Steppe are as follows:



Monstrous Creatures

The Haverhead Steppe has an MDI of 4, which puts it into the high risk category for Eyom. Monster insurance fees are accordingly elevated, as are bounty payouts. Travelers are advised to carry weapons on their person at all times and stick to established routes. If travel requires leaving an established route, the services of a local guide are highly recommended.

The most common monstrous creatures within the Haverhead Steppe are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Haverhead Steppe is home to 111783 people. They break down into the following demographics: 53% Imperial, 20% Taurans, 12% Taurans, 6% Tanuki, 6% Tanuki, 1% Tanuki, and ~2% Other.

The Haverhead Steppe is's peoples are culturally Z̚oman, but have their local customs and traditions. Their shared values and traditions include courage and valiance in danger and raw strength and personal prowess, as well as a unique storytelling festival and a literary festival.

Imperial

The Imperial subculture native to the Haverhead Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Imperial culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on loyalty to one’s friends, family, and own and sharing wealth and goods with others.

Tauran

The Tauran subculture native to the Haverhead Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Imperial culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on having or lacking noble blood. They also place greater cultural emphasus on magical prowess and occult ability and industry and the ability to work tirelessly.

Tauran

The Tauran subculture native to the Haverhead Steppe are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Imperial culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on identity based on their local community. They also place greater cultural emphasus on magical prowess and occult ability and ascetic unworldliness and pious poverty.

Tanuki

The Tanuki subculture native to the Haverhead Steppe are noticably same height and weight as the neighbors. While they follow the broader tennents of Imperial culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on vengeance and execution of just vendettas and education and knowledge-seeking.

Quenn

The Quenn subculture native to the Haverhead Steppe are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Imperial culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on extended family out to cousins and like kin. They also place greater cultural emphasus on personal indulgence and luxuriant pleasure and discipline and obedience to the law.

Quenn

The Quenn subculture native to the Haverhead Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Imperial culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on sharing wealth and goods with others and submission to lawful authority.

Local Religion

The Haverhead Steppe is overseen by Potentate Dryotz Eogha Eardwawl, a god serving within Way of Ashlin, the region's principal religion. Approximately 14% of the population self-report as devout. The Haverhead Steppe is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Haverhead Steppe is predominantly economicly reiant on Upper Warding Range's export of Arcana, and has no outstanding industries byond what is required for its role in that process.

The Haverhead Steppe has an Imperial Development Index of 12. For the reference of Eyom's native peoples, a IDI of 12 means there are 12 locations within the Haverhead Steppe which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Haverhead Steppe is rated M1 by Eyom’s banks. Business ventures within the Haverhead Steppe are not expected to return value in yearly terms.



History

History

Points of Interest

POI