Sêsêyo-yafëg̈a Grasslands

Sêsêyo-yafëg̈a Grasslands

Sêsêyo-yafëg̈a Grasslands
Example grassland terrain
Area8842 km2 (5495 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation7708 m (-17660 ft)
Average Yearly Precipitation69 cm/y (27 in/y)
Population329833
Rural Pop328530
Urban Pop1303
MDI2
Naming
Native nameSêsêyo-yafëg̈a Grasslands
Pronunciation/sɘˈsɘjo/ /jaˈfëg̃a/
Direct Translation[organ] [food; cuisine]
TranslationOffalfeast Grasslands

The Sêsêyo-yafëg̈a Grasslands (/sɘˈsɘjo/ /jaˈfëg̃a/ Offalfeast [organ] [food; cuisine]) are a group of temperate grassland on the coast of the Ancestor's Range region. Sêsêyo-yafëg̈a Grasslands are a relatively typical grassland for Ancestor's Range, as well as Eyom as a whole.

Climate

The Sêsêyo-yafëg̈a Grasslands has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 18°C (64°F). The Sêsêyo-yafëg̈a Grasslands receives an average of 69 cm/y (27 in/y) of precipitation, most of which comes in the form of rain during the spring. The Sêsêyo-yafëg̈a Grasslands covers an area of nearly 8842 km2 (5495 mi2), and an average elevation of 7708 m (-17660 ft) above sea level.

Flora and Fauna

The Sêsêyo-yafëg̈a Grasslands are home to a modest number of species with their population figures resting somewhat below average for a temperate grassland, and a modest number of species with their population figures matching the average for a temperate grassland. The keystone species of Sêsêyo-yafëg̈a Grasslands are as follows:



Monstrous Creatures

The Sêsêyo-yafëg̈a Grasslands has an MDI of 2, putting it at a slightly greater risk of monster attacks than Imperial holdings. Monster insurance fees are therefore light, and bounties are moderate. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Sêsêyo-yafëg̈a Grasslands are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Sêsêyo-yafëg̈a Grasslands are home to 329833 people. They break down into the following demographics: 51% Wood Elves, 18% Fae, 16% Gnolls, 5% Grey Elf, 6% Grey Elf, 2% Grey Elf, and ~2% Other.

The Sêsêyo-yafëg̈a Grasslands are's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include purging evil and expelling the wicked and social progress toward some eventual utopia, as well as a unique sun festival and a fire festival.

Wood Elf

The Wood Elf subculture native to the Sêsêyo-yafëg̈a Grasslands are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on professional guild or trade-specific group. They also place greater cultural emphasus on membership in an elite bloodline or caste and ascetic unworldliness and pious poverty.

Fae

The Fae subculture native to the Sêsêyo-yafëg̈a Grasslands are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on dynastic lineages with cadet branches. They also place greater cultural emphasus on vengeance and execution of just vendettas and sexual license and wantonness.

Gnoll

The Gnoll subculture native to the Sêsêyo-yafëg̈a Grasslands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on vengeance and execution of just vendettas and humanistic reason and “rational” religion.

Grey Elf

The Grey Elf subculture native to the Sêsêyo-yafëg̈a Grasslands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on piety and devotion to the gods and building things in service of their posterity.

Quenn

The Quenn subculture native to the Sêsêyo-yafëg̈a Grasslands are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on eloquence and social expertise and purging evil and expelling the wicked.

Grey Elf

The Grey Elf subculture native to the Sêsêyo-yafëg̈a Grasslands are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on ascetic unworldliness and pious poverty and courage and valiance in danger.

Local Religion

The Sêsêyo-yafëg̈a Grasslands are overseen by Potentate Xidona Ecgberseus Andronanos, a god serving within Labdsism, the region's principal religion. Approximately 50% of the population self-report as devout. The Sêsêyo-yafëg̈a Grasslands is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Sêsêyo-yafëg̈a Grasslands has its economic roots in Ancestor's Range's export of Stone, but has developed its own innovation industry, which has a marked impact on the local regional economy.

The Sêsêyo-yafëg̈a Grasslands has an Imperial Development Index of 20. For the reference of Eyom's native peoples, a IDI of 20 means there are 20 locations within the Sêsêyo-yafëg̈a Grasslands which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Sêsêyo-yafëg̈a Grasslands is rated I2 by Eyoms banks. Business ventures within the Sêsêyo-yafëg̈a Grasslands are expected to return above capitol with some volatility.



History

History

Points of Interest

POI