The Zbëqüe Zdu Meadows (/zbɛq˔/ /zdu/ Master's [due] [supervisor]) are a group of subtropical meadow on the coast of the Ablative region. The Zbëqüe Zdu Meadows are well known for its thriving abundance of plant life.
The Zbëqüe Zdu Meadows has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 1°C (33°F). The Zbëqüe Zdu Meadows receives an average of 146 cm/y (57 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Zbëqüe Zdu Meadows covers an area of nearly 18663 km2 (11599 mi2), and an average elevation of 4089 m (13415 ft) above sea level.
The Zbëqüe Zdu Meadows are home to a large number of different species with their population figures resting somewhat below average for a subtropical meadow, and a large number of different species with their population figures far above average for a subtropical meadow. The keystone species of Zbëqüe Zdu Meadows are as follows:
The Zbëqüe Zdu Meadows has an MDI of 1, which is nominally safer than the Homeland. The Zbëqüe Zdu Meadows, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Zbëqüe Zdu Meadows are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Zbëqüe Zdu Meadows are home to 1392032 people. They break down into the following demographics: 50% Wood Elves, 29% Wood Elves, 6% Dwarves, 9% Imperial, 4% Kobold, and ~2% Other.
The Zbëqüe Zdu Meadows are's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include courage and valiance in danger and prosperity and accruing material wealth, as well as a unique comedy festival and a music festival.
The Wood Elf subculture native to the Zbëqüe Zdu Meadows are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on piety and devotion to the gods and filial devotion to family and parents.
The Sylvian subculture native to the Zbëqüe Zdu Meadows are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on filial devotion to family and parents and cunning and the ability to trick others.
The Dwarf subculture native to the Zbëqüe Zdu Meadows are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on dynastic lineages with cadet branches. They also place greater cultural emphasus on personal sacrifice for one’s causes or purposes and prosperity and accruing material wealth.
The Imperial subculture native to the Zbëqüe Zdu Meadows are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on seeking fortune in new places or new roles and sexual license and wantonness.
The Kobold subculture native to the Zbëqüe Zdu Meadows are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on ethnic purity of blood and culture and prosperity and accruing material wealth.
The Zbëqüe Zdu Meadows are overseen by Potentate Cidgyn Fren Weandronis, a god serving within The Apprenticeship, the region's principal religion. Approximately 50% of the population self-report as devout. The Zbëqüe Zdu Meadows is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The Zbëqüe Zdu Meadows has an Imperial Development Index of 37. For the reference of Eyom's native peoples, a IDI of 37 means there are 37 locations within the Zbëqüe Zdu Meadows which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Zbëqüe Zdu Meadows is rated C1 by Eyom’s banks. Business ventures within the Zbëqüe Zdu Meadows are expected to return market rate at the lowest risk.
History
POI