The Dräf-æ̈rïtsïkwi Forest (/drɑf/ /æ̝ˈrɪtsɪˌkwi/ Wholefood [ignorant] [health]) is a temperate forest within the taiga of the Pressingstone region. Dräf-æ̈rïtsïkwi Forest is a relatively typical forest for Pressingstone, as well as Eyom as a whole.
The Dräf-æ̈rïtsïkwi Forest has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 23°C (73°F). The Dräf-æ̈rïtsïkwi Forest receives an average of 72 cm/y (28 in/y) of precipitation, most of which comes in the form of rain during the spring. The Dräf-æ̈rïtsïkwi Forest covers an area of nearly 17684 km2 (10990 mi2), and an average elevation of 4572 m (15000 ft) above sea level.
The Dräf-æ̈rïtsïkwi Forest is home to a large number of different species with their population figures resting somewhat below average for a temperate forest, and the average number of species with their population figures resting somewhat below average for a temperate forest. The keystone species of Dräf-æ̈rïtsïkwi Forest are as follows:
The Dräf-æ̈rïtsïkwi Forest has an MDI of 1, which is nominally safer than the Homeland. The Dräf-æ̈rïtsïkwi Forest, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Dräf-æ̈rïtsïkwi Forest are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Dräf-æ̈rïtsïkwi Forest is home to 361084 people. They break down into the following demographics: 68% Iron Elves, 17% Hobgoblins, 7% Grey Elf, 6% Imperial, and ~2% Other.
The Dräf-æ̈rïtsïkwi Forest is's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include loyalty to one’s friends, family, and own and social progress toward some eventual utopia, as well as a unique arcane festival and a folk festival.
The Iron Elf subculture native to the Dräf-æ̈rïtsïkwi Forest are noticably either short and stocky or tall and slender. While they follow the broader tennents of Iron Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on astrologically-determined birth groups. They also place greater cultural emphasus on humanistic reason and “rational” religion and individual rights and freedom of action.
The Hobgoblin subculture native to the Dräf-æ̈rïtsïkwi Forest are noticably either short and stocky or tall and slender. While they follow the broader tennents of Iron Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on discipline and obedience to the law and sexual license and wantonness.
The Grey Elf subculture native to the Dräf-æ̈rïtsïkwi Forest are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Iron Elf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on piety and devotion to the gods and humanistic reason and “rational” religion.
The Imperial subculture native to the Dräf-æ̈rïtsïkwi Forest are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Iron Elf culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on extended family out to cousins and like kin. They also place greater cultural emphasus on individual rights and freedom of action and personal sacrifice for one’s causes or purposes.
The Dräf-æ̈rïtsïkwi Forest is overseen by Potentate Ades Iapointho Verðann, a god serving within Labdsism, the region's principal religion. Approximately 53% of the population self-report as devout. The Dräf-æ̈rïtsïkwi Forest is considered underserved by the divines despite shrines in all settled areas.
The Dräf-æ̈rïtsïkwi Forest has an Imperial Development Index of 37. For the reference of Eyom's native peoples, a IDI of 37 means there are 37 locations within the Dräf-æ̈rïtsïkwi Forest which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Dräf-æ̈rïtsïkwi Forest is rated C1 by Eyom’s banks. Business ventures within the Dräf-æ̈rïtsïkwi Forest are expected to return market rate at the lowest risk.
History
POI