Nar Zōv Brushlands

Nar Zōv Brushlands

Nar Zōv Brushlands
Example brushland terrain
Area6839 km2 (4250 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3675 m (12057 ft)
Average Yearly Precipitation302 cm/y (118 in/y)
Population138849
Rural Pop123705
Urban Pop15144
MDI0
Naming
Native nameNar Zōv Brushlands
Pronunciation/nar/ /zoːv/
Direct Translation[bankrupt; broke] [screen; curtain; veil; umbrella]
TranslationTornveil Brushlands

The Nar Zōv Brushlands (/nar/ /zoːv/ Tornveil [bankrupt; broke] [screen; curtain; veil; umbrella]) are a group of temperate brushland on the coast of the Riverpack Coast region. The Nar Zōv Brushlands are home to ancient arcane anomalies which appear for brief moments in random places. Should one chance upon one, they will be able to see a possible future of someone or something close to them.

Climate

The Nar Zōv Brushlands has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 1°C (33°F). The Nar Zōv Brushlands receives an average of 302 cm/y (118 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Nar Zōv Brushlands covers an area of nearly 6839 km2 (4250 mi2), and an average elevation of 3675 m (12057 ft) above sea level.

Flora and Fauna

The Nar Zōv Brushlands are home to the average number of species with their population figures matching the average for a temperate brushland, and a large number of different species with their population figures typically above average for a temperate brushland. The keystone species of Nar Zōv Brushlands are as follows:



Monstrous Creatures

The Nar Zōv Brushlands has an MDI of 0, as such Imperial Assets are advised to relocate to safer zones. Insurance against monster attacks is not offered. Bounties for slain monsters are not provided via any formal arrangements, though imperial agents may provide this service at their discretion. Travelers are advised to avoid the Nar Zōv Brushlands. If travel through the Nar Zōv Brushlands cannot be avoided, travelers are advised to be heavily armed at all times, and travel by the most expedient route and method of transportation available.

The most common monstrous creatures within the Nar Zōv Brushlands are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Nar Zōv Brushlands are home to 138849 people. They break down into the following demographics: 67% Goblins, 14% Iron Elves, 4% Gnolls, 8% Tanuki, 5% Kobold, and ~2% Other.

The Nar Zōv Brushlands are's peoples are culturally Goblin, but have their local customs and traditions. Their shared values and traditions include purging evil and expelling the wicked and scheming subtly against enemies or rivals, as well as a unique fire festival and a arcane festival.

Goblin

The Goblin subculture native to the Nar Zōv Brushlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Goblin culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on ascetic unworldliness and pious poverty and individual rights and freedom of action.

Iron Elf

The Iron Elf subculture native to the Nar Zōv Brushlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Goblin culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on ethnic purity of blood and culture and harmony with nature and existing life.

Gnoll

The Gnoll subculture native to the Nar Zōv Brushlands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Goblin culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on industry and the ability to work tirelessly and unity and elimination of group differences.

Tanuki

The Tanuki subculture native to the Nar Zōv Brushlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Goblin culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on dominating and possessing other people and leadership and charisma in the group.

Kobold

The Kobold subculture native to the Nar Zōv Brushlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Goblin culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on extended family out to cousins and like kin. They also place greater cultural emphasus on personal indulgence and luxuriant pleasure and sexual license and wantonness.

Local Religion

The Nar Zōv Brushlands are overseen by Potentate Gudana Sarmun Feiastanawl, a god serving within The Amazons, the region's principal religion. Approximately 46% of the population self-report as devout. The Nar Zōv Brushlands is considered underserved by the divines despite shrines in all settled areas.

Settlements and Economy

Nar Zōv Brushlands is noteworthy for its economic independence from Riverpack Coast's export of Steel. Nar Zōv Brushlands is particularly renound for its archeology industry. It is also has a noteworthy musical instruments industry.

The Nar Zōv Brushlands has an Imperial Development Index of 34. For the reference of Eyom's native peoples, a IDI of 34 means there are 34 locations within the Nar Zōv Brushlands which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Nar Zōv Brushlands is rated C2 by Eyom’s banks. Business ventures within the Nar Zōv Brushlands are expected to return market rate with some volatility.



History

History

Points of Interest

POI