The Gêth-îè Forest (/ˈɪè/ Gêthsthrone [Proper Noun (name of person)] [capital (city)]) is a subtropical forest on the coast of the Cutmountains region. Gêth-îè Forest is a relatively typical forest for Cutmountains, as well as Eyom as a whole.
The Gêth-îè Forest has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a pleasant 25°C (77°F). The Gêth-îè Forest receives an average of 67 cm/y (26 in/y) of precipitation, most of which comes in the form of rain during the spring. The Gêth-îè Forest covers an area of nearly 8619 km2 (5356 mi2), and an average elevation of 11698 m (-4570 ft) above sea level.
The Gêth-îè Forest is home to a modest number of species with their population figures typically above average for a subtropical forest, and the average number of species with their population figures matching the average for a subtropical forest. The keystone species of Gêth-îè Forest are as follows:
The Gêth-îè Forest has an MDI of 5, which puts it into the high risk category for Eyom. Monster insurance fees are accordingly elevated, as are bounty payouts. Travelers are advised to carry weapons on their person at all times and stick to established routes. If travel requires leaving an established route, the services of a local guide are highly recommended.
The most common monstrous creatures within the Gêth-îè Forest are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Gêth-îè Forest is home to 194919 people. They break down into the following demographics: 64% Imperial, 11% Gnolls, 10% Goblins, 5% Tanuki, 8% Kivu, and ~2% Other.
The Gêth-îè Forest is's peoples are culturally Z̚oman, but have their local customs and traditions. Their shared values and traditions include exploring the unknown and discovering secrets and submission to the collective will or culture, as well as a unique theater festival and a folk festival.
The Quenn subculture native to the Gêth-îè Forest are noticably same height and weight as the neighbors. While they follow the broader tennents of Quenn culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on astrologically-determined birth groups. They also place greater cultural emphasus on leadership and charisma in the group and ethnic purity of blood and culture.
The Gnoll subculture native to the Gêth-îè Forest are noticably either short and stocky or tall and slender. While they follow the broader tennents of Quenn culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on filial devotion to family and parents and industry and the ability to work tirelessly.
The Goblin subculture native to the Gêth-îè Forest are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Quenn culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on warbands or civic military service groups. They also place greater cultural emphasus on faithfulness towards one’s chosen friends and justice and fairness between people.
The Tanuki subculture native to the Gêth-îè Forest are noticably either short and stocky or tall and slender. While they follow the broader tennents of Quenn culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on ethnic membership. They also place greater cultural emphasus on piety and devotion to the gods and education and knowledge-seeking.
The Kivu subculture native to the Gêth-îè Forest are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Quenn culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on warbands or civic military service groups. They also place greater cultural emphasus on restoring some real or imagined glorious past and excellence in one’s profession or trade.
The Gêth-îè Forest is overseen by Potentate Umdione Apolemus Phinawydald, a god serving within Labdsism, the region's principal religion. Approximately 45% of the population self-report as devout. The Gêth-îè Forest is considered underserved by the divines despite shrines in all settled areas.
The Gêth-îè Forest has an Imperial Development Index of 10. For the reference of Eyom's native peoples, a IDI of 10 means there are 10 locations within the Gêth-îè Forest which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Gêth-îè Forest is rated M1 by Eyom’s banks. Business ventures within the Gêth-îè Forest are not expected to return value in yearly terms.
History
POI