A thin, six-legged ant the size of a pony stands at the ready, its mandibles chittering and its stinger dripping with venom.
Giant Ant Soldier CR 2
XP 600
N Medium vermin
Init +0; Senses darkvision 60 ft., scent; Perception +5
AC 15, touch 10, flat-footed 15; (+5 natural)
hp 18 (2d8+9)
Fort +6, Ref +0, Will +1
Immune mind-affecting effects
Speed 50 ft., climb 20 ft.
Melee bite +3 (1d6+2 plus grab), sting +3 (1d4+2 plus poison)
Str 14, Dex 10, Con 17, Int â, Wis 13, Cha 11
Base Atk +1; CMB +3 (+7 grapple); CMD 13 (21 vs. trip)
Feats ToughnessB
Skills Climb +10, Perception +5, Survival +5; Racial Modifiers +4 Perception, +4 Survival
Stingâinjury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save
Environment any
Organization solitary, pair, gang (3â6), or hive (7â18 plus 10â100 workers, 2â8 drones, and 1 queen)
Treasure none