Beheaded, Belching

Beheaded, Belching

This humanoid head floats silently and ominously, bits of flesh still hanging from its face and graying teeth clattering slightly as it bobs in the air.

Belching Severed Head
CR 1/2

XP 200
NE Tiny undead
Init +2; Senses darkvision 60 ft.; Perception +0

hp 4 (1d8)
Fort +0, Ref +2, Will +2
Immune undead traits

Melee slam +1 (1d2)
Ranged (ranged touch) belch +3 (1d6 [acid, cold, electricity or fire])
Special Attacks belching

Base Atk +0; CMB -1; CMD 11 (can’t trip)

Environment any
Organization solitary, pair, or patrol (3–6)
Treasure none

Beheaded are floating skulls or severed heads whose bodies have long since abandoned them, either in the moment of death or long after. Reanimated via dark magic, these horrors are usually created as mindless sentinels for dungeons or lairs. Beheaded silently hover at about eye-level, often making them the last thing a casual wanderer or careless villager in an infested area ever sees.

Pathfinder 43: Haunting of Harrowstone. Copyright 2011, Paizo Publishing, LLC, Author: Michael Kortes