Cave Moray

Cave Moray

The creature is a brownish-gray, slug-like creature about 5 feet long and 1 foot thick. Its eyes are dark brown and bulbous.

Cave Moray CR 2

XP 600
N Medium magical beast
Init +3; Senses darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +9

hp 19 (3d10+3)
Fort +4; Ref +6; Will +2

Melee bite +5 (2d6+3)
Special Attacks ambush, recoil attack

Feats Skill Focus (Perception, Stealth)
Skills Perception +9, Stealth +10 (+14 in rocky or stony areas); Racial Modifiers +4 Stealth in rocky or stony areas

Environment underground
Organization cluster (4-6) or colony (7-16)
Treasure none

Cave morays make their lairs underground in abandoned mines, dungeons, or natural occurring caves, usually near corridors, hallways or other areas of high traffic. Its lair is a burrow, just large enough for its body dug into the walls. Only one cave moray inhabits each burrow.

A typical cave moray cluster contains an equal number of males and females, while a colony is often contains more females than males. Even so, the male cave moray dominates the colony. Mating occurs in the warmer months of the year with a gestation period of about 6 months. Young are born live and depend completely on their mother for nourishment and food until they are about 8 months old. A cave moray is a carnivore and its diet consists of whatever it can kill. Prey is devoured immediately and never stored or saved for later. A typical adult cave moray can go a month or more without eating. A cave moray’s favored tactic is to lie in wait in its cyst-like burrow in the wall and attack whenever prey passes nearby. Two or more cave morays usually strike in unison, one from each side of a passage. After an attack, a cave moray recoils into its cyst to strike again.

Cave Moray from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Clark Peterson, based on original material by Gary Gygax.