Eyom Digital Encylopedia

Clockwork Mage, Wrathplated

Clockwork Mage, Wrathplated

Clockwork Mage, Wrathplated

Fire dances across the surface of this faceless construct and the crystal wand set into its chest.

Wrathplated Clockwork Mage CR 10

XP 9,600
N Medium construct (clockwork)
Init +9; Senses darkvision 60 ft., low-light vision; Perception +2

AC 25, touch 17, flat-footed 18 (+5 Dex, +2 dodge, +8 natural)
hp 102 (15d10+20)
Fort +5, Ref +12, Will +7
Defensive Abilities opposition school resistance; DR 5/adamantine; Immune construct traits; SR 20
Weaknesses vulnerable to electricity

Speed 30 ft.
Melee 4 slams +18 (1d4+3 plus 2d6 fire)
Special Attacks infused attack, wand magic

Str 16, Dex 21, Con —, Int —, Wis 14, Cha 1
Base Atk +15; CMB +18; CMD 35
Feats Improved Initiative B, Lightning Reflexes B
SQ difficult to create, runeplated, swift reactions, winding

Wand Magic (Su)

A wrathplated clockwork mage’s wand crystal allows it to cast spells as if using a spell trigger magic item (CL 9th). It can cast 1st-level spells at will, 2nd-level spells four times per day, and 3rd-level spells twice per day.

Evocation: 1st—magic missile, shocking grasp (DC 11); 2nd—; gust of wind (DC 13), scorching ray; 3rd—fireball (DC 14)

Environment any land
Organization solitary
Treasure none

This creature uses a clockwork mage as the base creature.

Pathfinder Campaign Setting: Construct Handbook © 2018, Paizo Inc.; Authors: Brian Duckwitz, Andrew Hoskins, Nathan King, Kris Leonard, Luis Loza, Adrian Ng, Tom Phillips, Alex Riggs, and Nicholas Wasko.