Delver

Delver

This fleshy, slug-like creature has two long pseudopods that end in lumps of hard, callused flesh, and its whole body sizzles with acidic slime as it slides forward through melting stone.

Delver CR 9

XP 6,400
N Huge aberration (earth)
Init +7; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +21

AC 23, touch 12, flat-footed 19 (+4 Dex, +11 natural, –2 size)
hp 138 (12d8+84)
Fort +12, Ref +8, Will +10
Melee 2 slam +16 (2d6+9 plus corrosive slime)
Space 15 ft.; Reach 10 ft.
Base Atk +9; CMB +20; CMD 34 (can’t be tripped)
Feats Alertness, Blind-Fight, Great Fortitude, Improved Initiative, Power Attack, Toughness
Skills Intimidate +10, Knowledge (dungeoneering) +17, Knowledge (local) +10, Knowledge (nature) +10, Perception +21, Sense Motive +16, Stealth –8 (+0 in rocky areas), Survival +17; Racial Modifiers +8 Stealth (in rocky areas)
Languages Aklo, Terran, Undercommon