Drake, Rift

Drake, Rift

Horns jut from this muscular dragon’s beaked head, and spikes cover the dragon’s hide even in places on its winged arms.

hp 126 (11d12+55)
Fort +12, Ref +10, Will +8
Melee bite +18 (2d8+10/19-20 plus bleed), tail slap +12 (1d10+3 plus trip)
Space 10 ft.; Reach 10 ft.
Base Atk +11; CMB +19; CMD 32
Feats Bleeding Critical, Critical Focus, Flyby Attack, Improved Initiative, Power Attack, Weapon Focus (bite)
Skills Climb +15, Fly +14, Intimidate +12, Perception +14, Sense Motive +11, Stealth +12, Survival +13
Languages Draconic

Environment warm hills or mountains
Organization solitary, pair, or rampage (3-12)
Treasure standard

Creatures of the badlands and regions scarred by the gods, rift drakes are as savage and brutal as the lands they hunt. Their strength and savagery often make them seem like mere deadly beasts, but rift drakes simply delight in battle more than most drakes, frequently clashing even with other members of their own kind. They rarely deign to talk with other creatures, often doing so only as a cruel game in which they make more and more outrageous demands until their victims realize the drakes are toying with them or the manipulative drakes grow bored.

A rift drake is around 14 feet long, end to end. Its burly, spiky body weighs about 2,500 pounds.

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.