Eye of the Deep

Eye of the Deep

This creature is a 5-foot wide orb dominated by a central eye and large serrated mouth. Hundreds of small seaweed-like bristles hang from the bottom of its body. Two large crab-like pincers protrude from its body, and two long, thin eyestalks sprout from the top of its orb.

Eye of the Deep CR 6

XP 2,400
LE Medium aberration (aquatic)
hp 75 (10d8+20)
Melee 2 pincers +7 (1d8 plus grab), bite +7 (1d6)
Ranged eye ray +7 (spell-like ability)
Base Atk +7; CMB +7 (+11 on grapple); CMD 17
Feats Flyby Attack, Improved Initiative, Improved Natural Attack (pincers), Iron Will, Lightning Reflexes
Skills Knowledge (nature) +14, Perception +18, Stealth +13, Survival +14, Swim +21; Racial Modifiers +4 Perception

Environment aquatic
Organization solitary, pair, or cluster (3–6)
Treasure standard

Eyes of the deep are found only in the deepest parts of the ocean, though on occasion one moves too close to the shoreline and ends up beaching on the sands. An eye of the deep stranded in this manner dies in 2d4 minutes unless placed back into the water.

Eye of the Deep from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.