This small frog is bright green and red, with electric-blue stripes on its hind legs.
Frog, Poisonous CR 1/2
XP 200
N Tiny animal
Init +1; Senses low-light vision; Perception +3
AC 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +3, Will â1
Speed 10 ft., swim 20 ft.
Melee bite +3 (1 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Str 2, Dex 12, Con 11, Int 1, Wis 9, Cha 10
Base Atk +0; CMB â1; CMD 5 (9 vs. trip)
Feats Weapon Finesse
Skills Acrobatics +5 (+1 jumping), Perception +3, Stealth +13, Swim + 9; Racial Modifiers +4 Acrobatics (+8 jumping), +4 Stealth; uses Dex to swim
Injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save
Frog, Poisonous (Giant) CR 1
XP 400
N Small animal
Init +0; Senses low-light vision; Perception +3
AC 15, touch 11, flat-footed 13 (+3 natural armor, +1 size)
hp 6 (1d8+2)
Fort +4, Ref +2, Will â1
Speed 20 ft., swim 20 ft.
Melee bite +2 (1d2-1 plus poison)
Str 6, Dex 10, Con 15, Int 1, Wis 9, Cha 10
Base Atk +1; CMB â1; CMD 7 (11 vs. trip)
Feats Weapon Finesse
Skills Acrobatics +4 (+0 jumping), Perception +3, Stealth +12, Swim +8; Racial Modifiers +4 Acrobatics (+8 jumping), +4 Stealth; uses Dex to swim
Injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save
Environment warm marshes and aquatic
Organization solitary, pair, or army (3â12)
Treasure none