Herald of Law

Herald of Law

The titanic golden statue of a great knight looms here, four times taller than even the most intimidating warrior. Bearing a gigantic hammer almost too large for it to hold, the sculpture depicts thick, rigid armor, but no details beneath, hiding the identity of the wearer. Upon its breast gleams a golden relief of runes, a key, and a shining city.

Lawgiver CR 15

XP 51,200
LN Gargantuan construct (extraplanar, herald, lawful)
Init +1; Senses all-around vision, darkvision 60 ft., low-light vision, see in darkness; Perception +29

AC 34, touch 7, flat-footed 33 (+1 Dex, +27 natural, –4 size)
hp 177 (18d10+78)
Fort +8, Ref +7, Will +13
DR 15/chaotic; Immune acid, construct traits, critical hits, electricity, rust; Resist cold 10, fire 10; SR 26

Speed 40 ft., fly 60 ft. (perfect)
Melee +1 axiomatic warhammer +24/+19/+14/+9 (4d6+10/×3) or 2 slams +23 (2d6+9)
Space 20 ft.; Reach 20 ft.
Spell-Like Abilities (CL 18th; concentration +25)

3/day—cure serious wounds, neutralize poison, remove blindness/deafness, remove curse, remove disease, remove paralysis

Before Combat Lawgiver is a cautious opponent and, if given time, takes several moments to judge the battlefield before entering combat. In most cases, it prefers to let battle come to it, using its freeze ability to appear as nothing more than a giant statue, then coming to devastating life once his lord’s enemies surround it.

During Combat Lawgiver pounds a single opponent until dead before moving onto another enemy. If possible, it pursues its foes, using its wings to mete out judgment wherever the foes of law might flee.

Morale Lawgiver fights until its master commands it to retreat or it is destroyed. Even if killed, though, the herald reappears at his lord’s side 1 day later.

Str 28, Dex 12, Con —, Int 14, Wis 24, Cha 20
Base Atk +18; CMB +31 (+33 bull rush or overrun); CMD 42 (44 vs. bull rush or overrun)
Feats Alertness, Awesome Blow, Cleave, Great Fortitude, Improved Bull Rush, Improved Great Fortitude, Improved Overrun, Power Attack, Toughness
Skills Appraise +11, Fly +3, Knowledge (engineering, local, religion) +11, Perception +29, Sense Motive +29
Languages Celestial, Common, Draconic, Infernal
SQ change shape (giant eagle or two-headed golden eagle [same stats as an eagle, but with two bite attacks]; beast shape IV), freeze (metal statue)

All Around Vision (Su)

Lawgiver is aware of everything around it at all times, providing it with a +4 racial bonus on Perception checks. The Herald cannot be flanked.

Freeze (Ex)

Lawgiver can hold itself so still it appears to be a gigantic, golden statue. An observer must succeed on a DC 25 Perception check to notice the Herald is really alive.

Golden Body (Ex)

Lawgiver is a creature of living gold and blessed steel, granting it immunity to acid, electricity, critical hits, and rusting effects (such as the rusting grasp spell or a rust monster’s rust attack).

Herald of Law (Su)

Lawgiver can be summoned by clerics of a deity of law using the spell gate or greater planar ally, despite any restrictions of those spells.

Wings of Law (Su)

As a free action, Lawgiver can manifest a pair of gigantic golden wings. These wings grant the herald a flight speed of 60 feet with perfect maneuverability. The Herald can dismiss its wings at will. Alternatively, as a standard action, the Herald can take the form a two-headed golden eagle, one of his lord’s many symbols. The Herald retains its normal hit points and bonus to Perception in this form, but otherwise has the same statistics and abilities of an eagle.

Environment any
Organization Solitary
Treasure standard (Gargantuan +1 axiomatic warhammer)

Terse in nature, Lawgiver restricts communication to an unusual limit. Although the giant can speak several languages, it has only ever been heard speaking in numbers and measurements or—more frequently—in direct quotes from holy writings. Encyclopedic in its knowledge of holy texts, this restriction rarely prevents Lawgiver from making its intentions known.

Ecology

Habitat & Society

The Herald goes where powerful worshipers of God of Law call him and where the god of cities and law orders. While a literal giant on the battlefield, often the mere suggestion of the Herald’s prowess or his lord’s displeasure is enough to avert a disruptive conflict completely. History relates a widely debated episode involving a mysterious golden statue that numerous modern theologians identify as the herald of God of Law.

On several occasions, followers of the god of law have reported seeing the Herald wandering remote places, from ancient caves to deep underwater trenches, seemingly searching for something. Neither God of Law nor the golden titan ever speak of these travels, leading to widespread conjecture and debate among the faith.

Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott, Tork Shaw, James L. Sutter, Jerome Virnich.