Nazalor

Nazalor

This creature resembles a bipedal, stocky, bronze furred hyena with slightly oversized claws and fangs.

Nazalor CR 6

XP 2,400
CN Medium magical beast
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +6

hp 76 (8d10+32)
Fort +10, Ref +9, Will +3

Melee 2 claws +13 (1d8+5), 1 bite +13 (1d8+5)
Special Attacks rage, stun

Base Atk +8; CMB +13; CMD 26
Feats Diehard, Endurance, Power Attack, Skill Focus (survival)
Skills Perception +6, Stealth +8, Survival +8 (+12 scent tracking); Racial Modifiers +4 when tracking by scent
Languages Sylvan (cannot speak)

Environment temperate forests
Organization solitary
Treasure none

Nazalors are nocturnal carnivores that derive great pleasure by wading into combat and shredding their foes to pieces with their wicked claws. These vicious bipedal beasts like nothing more than stalking and hunting their prey, toying with it, before finally striking in one swift killing blow.

A nazalor is a solitary creature. It is a highly territorial creature and will drive away any creature attempting to lair in what it considers its hunting ground (especially other nazalors). Even during mating season, once the mating ritual is ended, each nazalor goes its own way. Gestation is 7 months and young are born live. They reach maturity within about 15 months.

Nazalors feast on anything they can kill, with the exception being one of their own kind; they do not eat other nazalors. These creatures may fight to the death if one moves into another’s territory or may fight over a kill, but a nazalor will starve to death before it eats another of its kind.

A nazalor stands 7 feet tall and looks like a stocky, fur covered hyena. Its claws and fangs are large for its build. Its fur is bronze in color with varying shades depending on the creature’s age (young nazalors are brighter in color while an aged nazalor’s coat is dull). Its eyes are usually green or brown.

A nazalor rages into combat swinging its deadly claws and gnashing at its opponents with its sharp teeth. Though the creature can move across the ground on all fours, it always enters and fights in a bipedal stance. A nazalor fights to the death if defending its lair, hunting ground, or if hungry. Otherwise, if combat goes poorly for it, it seeks immediate escape through the quickest route possible (though it may continue to stalk its prey and attack again in the future when it thinks it has the advantage).

Nazalor from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.