Oni, Ice Yai

Oni, Ice Yai

This blue-skinned giant has three eyes, fangs, and claws. Its hair seems to be formed of delicate strands of ice.

Ice Yai CR 14

XP 38,400
CE Large outsider (cold, oni, giant, native, shapechanger)
hp 200 (16d10+112); regeneration 5 (fire or acid)
Fort +17, Ref +7, Will +12
Immune cold; SR 25
Melee 4 slams +24 (2d8+9)
Ranged icy missile +17 (4d6 cold)
Space 10 ft.; Reach 10 ft.
Special Attacks staggering strikes
Spell-Like Abilities (CL 18th; concentration +22)

Constant—fly, mage armor
At will—darkness, invisibility (self only)
3/day—charm monster (DC 18), cone of cold (DC 19), deep slumber (DC 17), gaseous form (self only)
Base Atk +16; CMB +26; CMD 39
Feats Cleave, Combat Reflexes, Dodge, Great Cleave, Mobility, Power Attack, Spring Attack, Vital Strike
Skills Bluff +23, Disguise +13, Fly +20, Intimidate +23, Knowledge (arcana) +11, Perception +22, Sense Motive +13, Spellcraft +8, Stealth +17 (+21 in snow), Use Magic Device +14; Racial Modifiers +4 Stealth in snow
Languages Common, Giant

Environment cold mountains
Organization solitary or gang (1 plus 4-16 frost giants)
Treasure standard

The ice yai is a sinister creature that combines the brutality of a frost giant with the grace and style of a skilled martial artist. Although its magical powers are formidable, it prefers to fight in melee using its slam attacks, leading its minions in merciless combat. It uses its mobility to cast combat spells or launch shards of ice from its third eye.

An ice yai is a natural leader among frost giants, tempering their savagery with its own wisdom. A tribe led by an ice yai may still raid settlements of neighboring humanoids, but the tribe soon learns the value of establishing regular tributes and willing sacrifices—the ice yai teach that methods that rely upon the threat of violence are often even more effective than actual violence. Despite this strangely enlightened philosophy, an ice yai never passes up an opportunity to reinforce its capacity for slaughter, and will often demand that its subjects take part in show battles, both for the entertainment of the tribe and to nurture the ice yai’s insatiable ego and sense of dominion over its subjects.

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.