Ooze, Brain

Ooze, Brain

Two slimy tentacles protrude from the sides of this brain-shaped mass of quivering ooze.

Brain Ooze CR 7

XP 3,200
NE Tiny ooze
hp 75 (10d8+30)
Fort +6, Ref +9, Will +6
Melee 2 tentacles +13 touch (1d6 electricity plus neural pulse)
Space 2-1/2 feet; Reach 0 ft.
Spell-Like Abilities (CL 10th; concentration +14)

Constant—detect thoughts, mage armor
At will—charm monster (DC 18), dominate animal (DC 17), dominate person (DC 19)
Base Atk +7; CMB +9; CMD 22 (can’t be tripped)
Feats Defensive Training, Dodge, Iron Will, Mobility, Weapon Finesse
Skills Bluff +10, Diplomacy +5, Fly +23, Perception +11, Sense Motive +11, Stealth +15

Environment any ruins or underground
Organization solitary, pair, flight (3-6), or colony (7-12)
Treasure incidental

The similarities between intellect devourers and brain oozes have not gone unnoticed, but the two species appear to have little in common beyond appearance. Some theorize that brain oozes are actually the result of an ancient race’s failed attempt to achieve immortality by preserving their minds via alien technology or magic.

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.