This sleek, dark dragon moves with a disturbing, serpentine grace, its eyes glowing as if lit from within by crimson embers.
Umbral Dragon, Mature Adult
CR 15
XP 51,200
CE Huge dragon (extraplanar)
Init +4; Senses dragon senses; Perception +27; Aura frightful presence (210 ft., DC 24)
AC 32, touch 8, flat-footed 32 (+24 natural, -2 size)
hp 218 (19d12+95)
Fort +16, Ref +11, Will +16
DR 10/magic; Immune cold, death effects, negative energy, paralysis, sleep; SR 26
Speed 40 ft., fly 200 ft. (poor)
Melee bite +26 (2d8+13/19â20), 2 claws +26 (2d6+9), 2 wings +24 (1d8+4) and tail slap +24 (2d6+13)
Special Attacks breath weapon (50-ft. cone, 14d8 negative energy, DC 24), crush, shadow breath (7 Str)
Spell-Like Abilities (CL 19th; concentration +24)
At willâdarkness, shadow walk, vampiric touch
Spells Known (CL 9th; concentration +14)
4th (5/day)âenervation, unholy blight (DC 19)
3rd (7/day)âdispel magic, haste, inflict serious wounds (DC 18)
2nd (7/day)âalter self, command undead (DC 17), invisibility, web (DC 17)
1st (8/day)âgrease (DC 16), inflict light wounds (DC 16), magic missile, reduce person (DC 16), shield
0 (at will)âacid splash, bleed (DC 15), detect magic, detect poison, disrupt undead (DC 15), mage hand, ray of frost, read magic
Str 29, Dex 10, Con 21, Int 20, Wis 21, Cha 20
Base Atk +19; CMB +30; CMD 40 (44 vs trip)
Feats Critical Focus, Hover, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Vital Strike
Skills Bluff +27, Diplomacy +27, Fly +14, Knowledge (arcana, local, planes, religion) +27, Perception +27, Sense Motive +27, Spellcraft +27, Stealth +20
Languages Abyssal, Common, Draconic, Undercommon, 2 more
SQ ghost bane, umbral scion
Although it deals negative energy damage, an umbral dragonâs breath weapon does not heal undead creatures.
A young or older umbral dragonâs physical attacks deal damage to incorporeal creatures normally.
Three times per day, an adult or older umbral dragon can breathe a cone of shadows. Creatures who fail a Fortitude save are blinded for 1d4 rounds and take 1 point of Str drain per age category possessed by the dragon. A successful save negates the blindness and reduces Str drain to 1d4 points.
Umbral dragons have negative energy affinity and are immune to energy drain and death effects.
Environment any
Organization solitary
Treasure triple