Zombie Horde

Zombie Horde

A stumbling crush of moaning, reaching bodies comes towards you.

Zombie Horde CR 14

XP 38,400
NE Colossal undead (horde)
Init +0; Senses darkvision 60 ft.; Perception +0

AC 13, touch 2, flat-footed 13 (+11 natural, –16 size)
hp 110 (20d8 plus 20)
Fort +6; Ref +6; Will +12
Defensive Abilities half damage from piercing weapons; DR 10/slashing; Immune undead traits

Speed 30 ft.
Melee horde attack (6d6)
Space 30 ft.; Reach 5 ft.
Special Attacks feral rage, rend (+3d6)

Str 22, Dex 10, Con –, Int –, Wis 10, Cha 10
Base Atk +15; CMB +29; CMD 39 (can’t be tripped)
Feats Improved OverrunB, ToughnessB
Skills Stealth –16

Feral Rage (Ex)

The horde attacks as a ruthless mob, intent only on tearing apart those that fall into their clutches. This frenzy prevents them from using any sort of tactics, and frees them from any form of control by other beings. However, the sheer force of the wave attack allows them to deal 6d6 points of damage to any creature whose space they occupy at the end of their move. This ability is lost if the horde is broken up.

Horde Traits (Ex)

Rend (Ex)

Due to the grasping and clawing nature of the zombie horde attack, any time the horde does more than 25 points of damage, add 3d6 slashing damage from the additional pulling and tearing. This ability is lost if the swarm is broken up.

Base Creature Zombie