Zombie, Plague
This walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward, arms outstretched.
Plague Zombie
CR 1/2
XP 200
NE Medium
undead
Init +0;
Senses
darkvision 60 ft.;
Perception +0
DEFENSE
AC 12, touch 10, flat-footed 12 (+2
natural)
hp 12 (2d8+3)
Fort +0,
Ref +0,
Will +3
Immune
undead traits
OFFENSE
Spd 30 ft.
Melee slam +4 (1d6+4 plus disease)
Special Attacks death burst
STATISTICS
Str 17,
Dex 10,
Con â,
Int â,
Wis 10,
Cha 10
Base
Atk +1;
CMB +4;
CMD 14
Feats
Toughness
B
SQ staggered
SPECIAL ABILITIES
Death Burst (Ex)
When a plague zombie dies, it explodes in a burst of decay. All creatures adjacent to the plague zombie are exposed to its plague as if struck by a slam attack and must make a Fortitude save or contract zombie rot.
Disease (Su)
The slam attack â as well as any other natural attacks â of a plague zombie carries the
zombie rot
disease.
Zombie rot
: slam;
save
Fort DC 11;
onset
1d4 days;
frequency
1/day;
effect
1d2 Con, this damage cannot be healed while the creature is infected;
cure
2 consecutive saves. Anyone who dies while infected rises as a plague zombie in 2d6 hours.
Staggered (Ex)
Zombies have poor reflexes and can only perform a single move action or standard action each round. A zombie can move up to its speed and attack in the same round as a charge action.