Archatype: Atomic Deamon Inspector

Atomic Deamon Inspector

An Atomic Deamon Inspector in traditioanl dress.

As hot metal and meta-chem industries have begun to reshape the economies of Eyom, advancment has ridden on the wave of increacing precision and specifisity in the controll of deamons to poliece Illia's realm on behalf of mortal kind. Metals are capable of far more mischif than unbound deamons, and so the deamon sbinding them need frequent and regular inspection. This is the job of the Atomic Deamon INspector, and agent of international law and the front line against new industry disasters.

Atomic Deamon Inspector

"Mechyu e Putu" - ADI motto.

Deamon Wrangeler

Atomic Demaon Inspectors gain access to spells specificly designed to contain, intiomidate, and combat deamons. This takes the form of access to spells and abilities.

Prohibition (Su)

As a standard action, you can command a creature within 30 feet to refrain from committing a particular action (including any referenced in the spell forbid action). If the creature performs the named action before the beginning of your next turn, it takes 1d6 points of damage + 1 point for every 2 cleric levels you possess and the effect ends. This is a language-dependent effect. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

If you have the spell rune domain power, you can attach a spell effect to the prohibition as if it were the spell rune domain ability; the spell takes effect if the creature performs the named action. This spell must be of at least 1 level lower than the highest-level cleric spell you can cast, and it must target one or more creatures. Regardless of the number of targets the spell can normally affect, it affects only the creature that triggers the rune. Attaching a spell in this way extends the duration of the prohibition by a number of rounds equal to the spell’s level, or until it is discharged.

Domain Spells: 1st—forbid action, 2nd—touch injection, 4th— amplify elixir, 5th—greater forbid action, 6th—delayed consumption, 9th—mass hold monster.

This ability replaces the Inquisitor's Domain Ability.

Maladiction

Atomic Demaon Inspectors are skilled at sensing deception and intimidating their foes. An Atomic Demaon Inspectors receives a morale bonus on all Intimidate and Sense Motive checks equal to 1/2 her inquisitor level (minimum +1), these bonuses increace to 4 + her inquisitor level when using them on any outsider.

This Ability Replaces Stern Gaze (Ex).

Inspired Judgment (Ex)

An Atomic Deamon INspector can place the following effect on themselves in place of a use of Judgment.

The Atomic Deamon Inspector may add 1d6 to the result of any Knowledge, Linguistics, or Spellcraft skill check, including any on which he takes 10 or 20.

This ability augments Judgment.