Skyweed Woods

Skyweed Woods

Skyweed Woods
Example woods terrain
Area14760 km2 (9173 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation996 m (3267 ft)
Average Yearly Precipitation304 cm/y (119 in/y)
Population319641
Rural Pop134612
Urban Pop185029
MDI1
Naming
Native nameSkyweed Woods
Pronunciationskyweed /wʊdz/
Direct Translation[Translation Unavailable]
TranslationSkyweed Woods

The Skyweed Woods (skyweed /wʊdz/ Skyweed [Translation Unavailable]) are a group of subtropical woods within the temperate rainforest of the Greatbay region. Skyweed Woods are a relatively typical woods for Greatbay, as well as Eyom as a whole.

Climate

The Skyweed Woods has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 16°C (60°F). The Skyweed Woods receives an average of 304 cm/y (119 in/y) of precipitation, most of which comes in the form of rain during the summer. The Skyweed Woods covers an area of nearly 14760 km2 (9173 mi2), and an average elevation of 996 m (3267 ft) above sea level.

Flora and Fauna

The Skyweed Woods are home to the average number of species with their population figures well below average for a subtropical woods, and a large number of different species with their population figures matching the average for a subtropical woods. The keystone species of Skyweed Woods are as follows:




Monstrous Creatures

The Skyweed Woods has an MDI of 1, which is nominally safer than the Homeland. The Skyweed Woods, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Skyweed Woods are:




People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Skyweed Woods are home to 319641 people. They break down into the following demographics: 60% Sylvin, 23% Dwarves, 2% Hobgoblins, 6% Tanuki, 7% Elf, and ~2% Other.

The Skyweed Woods are's peoples are culturally Sylvanian, but have their local customs and traditions. Their shared values and traditions include ascetic unworldliness and pious poverty and honor and maintaining one’s integrity, as well as a unique spirit festival and a music festival.

Sylvin

The Sylvin subculture native to the Skyweed Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on voluntary mutual-assistance brotherhoods. They also place greater cultural emphasus on conquest and domination of others and personal development and limit-pushing.

Dwarf

The Dwarf subculture native to the Skyweed Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on educational ties to institutions or traditions. They also place greater cultural emphasus on vengeance and execution of just vendettas and faithfulness towards one’s chosen friends.

Hobgoblin

The Hobgoblin subculture native to the Skyweed Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on exploring the unknown and discovering secrets and submission to the collective will or culture.

Tanuki

The Tanuki subculture native to the Skyweed Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on zealous guardianship of their own land or holy sit and personal sacrifice for one’s causes or purposes.

Elf

The Elf subculture native to the Skyweed Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on extended family out to cousins and like kin. They also place greater cultural emphasus on aesthetic beauty in material goods and architecture and courage and valiance in danger.

Local Religion

The Skyweed Woods are overseen by Potentate Brovphy Saraid Osbera, a god serving within Way of Ashlin, the region's principal religion. Approximately 14% of the population self-report as devout. The Skyweed Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Skyweed Woods's economy is not reliant on Greatbay's export of Luxury Goods. Skyweed Woods is particularly renound for its ceramic industry. It is also has a noteworthy cement industry. Most notably, the region has a distinct specilization in

The Skyweed Woods has an Imperial Development Index of 40. For the reference of Eyom's native peoples, a IDI of 40 means there are 40 locations within the Skyweed Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Skyweed Woods is rated C1 by Eyom’s banks. Business ventures within the Skyweed Woods are expected to return market rate at the lowest risk.



History

History

Points of Interest

POI