Ashweed Woods

Ashweed Woods

Ashweed Woods
Example woods terrain
Area9548 km2 (5934 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation737 m (2417 ft)
Average Yearly Precipitation79 cm/y (31 in/y)
Population80319
Rural Pop77403
Urban Pop2916
MDI2
Naming
Native nameAshweed Woods
Pronunciationashweed /wʊdz/
Direct Translation[Translation Unavailable]
TranslationAshweed Woods

The Ashweed Woods (ashweed /wʊdz/ Ashweed [Translation Unavailable]) are a group of temperate woods within the tundra of the Southlake region. Ashweed Woods are a relatively typical woods for Southlake, as well as Eyom as a whole.

Climate

The Ashweed Woods has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 26°C (78°F). The Ashweed Woods receives an average of 79 cm/y (31 in/y) of precipitation, most of which comes in the form of rain during the spring. The Ashweed Woods covers an area of nearly 9548 km2 (5934 mi2), and an average elevation of 737 m (2417 ft) above sea level.

Flora and Fauna

The Ashweed Woods are home to a large number of different species with their population figures typically above average for a temperate woods, and a modest number of species with their population figures resting somewhat below average for a temperate woods. The keystone species of Ashweed Woods are as follows:




Monstrous Creatures

The Ashweed Woods has an MDI of 2, putting it at a slightly greater risk of monster attacks than Imperial holdings. Monster insurance fees are therefore light, and bounties are moderate. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Ashweed Woods are:




People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Ashweed Woods are home to 80319 people. They break down into the following demographics: 55% Kobold, 23% Dwarves, 7% Iron Elves, 5% Tanuki, 5% Tanuki, 3% Kobold, and ~2% Other.

The Ashweed Woods are's peoples are culturally Z̚oman, but have their local customs and traditions. Their shared values and traditions include membership in an elite bloodline or caste and conquest and domination of others, as well as a unique religious festival and a summer festival.

Kobold

The Kobold subculture native to the Ashweed Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Kobold culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on ethnic membership. They also place greater cultural emphasus on honor and maintaining one’s integrity and vengeance and execution of just vendettas.

Dwarf

The Dwarf subculture native to the Ashweed Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Kobold culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on identity based on their local community. They also place greater cultural emphasus on honesty and truthfulness in speech and sexual license and wantonness.

Iron Elf

The Iron Elf subculture native to the Ashweed Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Kobold culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on having or lacking noble blood. They also place greater cultural emphasus on education and knowledge-seeking and scheming subtly against enemies or rivals.

Tanuki

The Tanuki subculture native to the Ashweed Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Kobold culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on dominating and possessing other people and excellence in one’s profession or trade.

Quenn

The Quenn subculture native to the Ashweed Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Kobold culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on identity based on their local community. They also place greater cultural emphasus on discipline and obedience to the law and social progress toward some eventual utopia.

Kobold

The Kobold subculture native to the Ashweed Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Kobold culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on exploring the unknown and discovering secrets and unity and elimination of group differences.

Local Religion

The Ashweed Woods are overseen by Potentate Gruyja Goina Xand, a god serving within The Council of Twelve, the region's principal religion. Approximately 51% of the population self-report as devout. The Ashweed Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Ashweed Woods is noteworthy for its economic independence from Southlake's export of Luxury Goods. Ashweed Woods is particularly renound for its canned food industry. It is also has a noteworthy arcana industry.

The Ashweed Woods has an Imperial Development Index of 38. For the reference of Eyom's native peoples, a IDI of 38 means there are 38 locations within the Ashweed Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Ashweed Woods is rated C1 by Eyom’s banks. Business ventures within the Ashweed Woods are expected to return market rate at the lowest risk.



History

History

Points of Interest

POI