Grö Bo̠k Woods

Grö Bo̠k Woods

Grö Bo̠k Woods
Example woods terrain
Area5970 km2 (3710 mi2)
Average Yearly Temp13°C (55°F)
Average Elevation1291 m (4235 ft)
Average Yearly Precipitation221 cm/y (87 in/y)
Population40812
Rural Pop36298
Urban Pop4514
MDI0
Naming
Native nameGrö Bo̠k Woods
Pronunciation/gro˞/ /bo̠k/
Direct Translation[different; other; distinct; various; unique] [trumpet]
TranslationBenthorn Woods

The Grö Bo̠k Woods (/gro˞/ /bo̠k/ Benthorn [different; other; distinct; various; unique] [trumpet]) are a group of subtropical woods on the coast of the Heartland region. Grö Bo̠k Woods are a relatively typical woods for Heartland, as well as Eyom as a whole.

Climate

The Grö Bo̠k Woods has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 4°C (39°F). The Grö Bo̠k Woods receives an average of 221 cm/y (87 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Grö Bo̠k Woods covers an area of nearly 5970 km2 (3710 mi2), and an average elevation of 1291 m (4235 ft) above sea level.

Flora and Fauna

The Grö Bo̠k Woods are home to a modest number of species with their population figures typically above average for a subtropical woods, and a modest number of species with their population figures resting somewhat below average for a subtropical woods. The keystone species of Grö Bo̠k Woods are as follows:



Monstrous Creatures

The Grö Bo̠k Woods has an MDI of 0, as such Imperial Assets are advised to relocate to safer zones. Insurance against monster attacks is not offered. Bounties for slain monsters are not provided via any formal arrangements, though imperial agents may provide this service at their discretion. Travelers are advised to avoid the Grö Bo̠k Woods. If travel through the Grö Bo̠k Woods cannot be avoided, travelers are advised to be heavily armed at all times, and travel by the most expedient route and method of transportation available.

The most common monstrous creatures within the Grö Bo̠k Woods are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Grö Bo̠k Woods are home to 40812 people. They break down into the following demographics: 52% Sylvin, 13% Hobgoblins, 20% Hobgoblins, 8% Elf, 5% Kobold, and ~2% Other.

The Grö Bo̠k Woods are's peoples are culturally Sylvanian, but have their local customs and traditions. Their shared values and traditions include beauty and seductive charm and cunning and the ability to trick others, as well as a unique beer festival and a rain festival.

Sylvin

The Sylvin subculture native to the Grö Bo̠k Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on vengeance and execution of just vendettas and ascetic unworldliness and pious poverty.

Hobgoblin

The Hobgoblin subculture native to the Grö Bo̠k Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on discipline and obedience to the law and cunning and the ability to trick others.

Hobgoblin

The Hobgoblin subculture native to the Grö Bo̠k Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on identity based on their local community. They also place greater cultural emphasus on remembrance of the past and memorializing history and sharing wealth and goods with others.

Elf

The Elf subculture native to the Grö Bo̠k Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on submission to lawful authority and remembrance of the past and memorializing history.

Kobold

The Kobold subculture native to the Grö Bo̠k Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on professional guild or trade-specific group. They also place greater cultural emphasus on courage and valiance in danger and seeking fortune in new places or new roles.

Local Religion

The Grö Bo̠k Woods are overseen by Potentate Theion Sarawl Freyaccho, a god serving within Way of Ashlin, the region's principal religion. Approximately 45% of the population self-report as devout. The Grö Bo̠k Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Grö Bo̠k Woods's economy is not reliant on Heartland's export of Industrial Goods. Grö Bo̠k Woods is particularly renound for its philisophy industry. It is also has a noteworthy textiles industry. Most notably, the region has a distinct specilization in

The Grö Bo̠k Woods has an Imperial Development Index of 45. For the reference of Eyom's native peoples, a IDI of 45 means there are 45 locations within the Grö Bo̠k Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Grö Bo̠k Woods is rated C1 by Eyom’s banks. Business ventures within the Grö Bo̠k Woods are expected to return market rate at the lowest risk.



History

History

Points of Interest

POI