Líhmabi̊te Moorland

Líhmabi̊te Moorland

Líhmabi̊te Moorland
Example moorland terrain
Area13125 km2 (8157 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation4659 m (15285 ft)
Average Yearly Precipitation148 cm/y (58 in/y)
Population1448863
Rural Pop1396500
Urban Pop52363
MDI2
Naming
Native nameLíhmabi̊te Moorland
Pronunciation/ˈlɪ̞mab/ /ˈi̘te/
Direct Translation[emphasis] [leg; thigh]
TranslationHank Moorland

The Líhmabi̊te Moorland (/ˈlɪ̞mab/ /ˈi̘te/ Hank [emphasis] [leg; thigh]) is a subtropical moorland on the coast of the Abysstro region. Líhmabi̊te Moorland is a relatively typical moorland for Abysstro, as well as Eyom as a whole.

Climate

The Líhmabi̊te Moorland has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 4°C (39°F). The Líhmabi̊te Moorland receives an average of 148 cm/y (58 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Líhmabi̊te Moorland covers an area of nearly 13125 km2 (8157 mi2), and an average elevation of 4659 m (15285 ft) above sea level.

Flora and Fauna

The Líhmabi̊te Moorland is home to the average number of species with their population figures well below average for a subtropical moorland, and a large number of different species with their population figures resting somewhat below average for a subtropical moorland. The keystone species of Líhmabi̊te Moorland are as follows:



Monstrous Creatures

The Líhmabi̊te Moorland has an MDI of 2, putting it at a slightly greater risk of monster attacks than Imperial holdings. Monster insurance fees are therefore light, and bounties are moderate. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Líhmabi̊te Moorland are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Líhmabi̊te Moorland is home to 1448863 people. They break down into the following demographics: 51% Wood Elves, 25% Wood Elves, 9% Gnolls, 6% Gnolls, 7% Tanuki, and ~2% Other.

The Líhmabi̊te Moorland is's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include membership in an elite bloodline or caste and dominating and possessing other people, as well as a unique winter festival and a food festival.

Wood Elf

The Wood Elf subculture native to the Líhmabi̊te Moorland are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on personal development and limit-pushing and justice and fairness between people.

Sylvian

The Sylvian subculture native to the Líhmabi̊te Moorland are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on beauty and seductive charm and sharing wealth and goods with others.

Gnoll

The Gnoll subculture native to the Líhmabi̊te Moorland are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on conquest and domination of others and pacifism and peaceful resolution of problems.

Quenn

The Quenn subculture native to the Líhmabi̊te Moorland are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on membership in an elite bloodline or caste and faithfulness towards one’s chosen friends.

Tanuki

The Tanuki subculture native to the Líhmabi̊te Moorland are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on education and knowledge-seeking and personal indulgence and luxuriant pleasure.

Local Religion

The Líhmabi̊te Moorland is overseen by Potentate Kruglena Notusan Æðelwinana, a god serving within The Council of Twelve, the region's principal religion. Approximately 13% of the population self-report as devout. The Líhmabi̊te Moorland is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Líhmabi̊te Moorland is predominantly economicly reiant on Abysstro's export of Spirits, and has no outstanding industries byond what is required for its role in that process.

The Líhmabi̊te Moorland has an Imperial Development Index of 15. For the reference of Eyom's native peoples, a IDI of 15 means there are 15 locations within the Líhmabi̊te Moorland which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Líhmabi̊te Moorland is rated I2 by Eyoms banks. Business ventures within the Líhmabi̊te Moorland are expected to return above capitol with some volatility.



History

History

Points of Interest

POI