Lyëkdu-vlen Woods

Lyëkdu-vlen Woods

Lyëkdu-vlen Woods
Example woods terrain
Area11529 km2 (7165 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation2646 m (8681 ft)
Average Yearly Precipitation304 cm/y (119 in/y)
Population958965
Rural Pop887157
Urban Pop71808
MDI4
Naming
Native nameLyëkdu-vlen Woods
Pronunciation/ˈljɛkdu/ /vlen/
Direct Translation[atmosphere] [tone; pitch]
TranslationSinging Canopy Woods

The Lyëkdu-vlen Woods (/ˈljɛkdu/ /vlen/ Singing Canopy [atmosphere] [tone; pitch]) are a group of subtropical woods within the temperate rainforest of the Icereef region. Lyëkdu-vlen Woods are a relatively typical woods for Icereef, as well as Eyom as a whole.

Climate

The Lyëkdu-vlen Woods has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being an icy 28°C (82°F) and its average temperature during the winter being a warm -21°C (-5°F). The Lyëkdu-vlen Woods receives an average of 304 cm/y (119 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Lyëkdu-vlen Woods covers an area of nearly 11529 km2 (7165 mi2), and an average elevation of 2646 m (8681 ft) above sea level.

Flora and Fauna

The Lyëkdu-vlen Woods are home to a modest number of species with their population figures matching the average for a subtropical woods, and a large number of different species with their population figures typically above average for a subtropical woods. The keystone species of Lyëkdu-vlen Woods are as follows:




Monstrous Creatures

The Lyëkdu-vlen Woods has an MDI of 4, which puts it into the high risk category for Eyom. Monster insurance fees are accordingly elevated, as are bounty payouts. Travelers are advised to carry weapons on their person at all times and stick to established routes. If travel requires leaving an established route, the services of a local guide are highly recommended.

The most common monstrous creatures within the Lyëkdu-vlen Woods are:




People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Lyëkdu-vlen Woods are home to 958965 people. They break down into the following demographics: 56% Wood Elves, 23% Iron Elves, 6% Gnolls, 5% Gnolls, 8% Tanuki, and ~2% Other.

The Lyëkdu-vlen Woods are's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include vengeance and execution of just vendettas and sexual license and wantonness, as well as a unique winter festival and a comedy festival.

Wood Elf

The Wood Elf subculture native to the Lyëkdu-vlen Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on educational ties to institutions or traditions. They also place greater cultural emphasus on excellence in one’s profession or trade and courage and valiance in danger.

Iron Elf

The Iron Elf subculture native to the Lyëkdu-vlen Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on raw strength and personal prowess and submission to lawful authority.

Gnoll

The Gnoll subculture native to the Lyëkdu-vlen Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on extended family out to cousins and like kin. They also place greater cultural emphasus on harmony with nature and existing life and conquest and domination of others.

Quenn

The Quenn subculture native to the Lyëkdu-vlen Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on membership in an elite bloodline or caste and membership in an elite bloodline or caste.

Tanuki

The Tanuki subculture native to the Lyëkdu-vlen Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on extended family out to cousins and like kin. They also place greater cultural emphasus on honor and maintaining one’s integrity and seeking fortune in new places or new roles.

Local Religion

The Lyëkdu-vlen Woods are overseen by Potentate Asdohr Gwawy Orphrona, a god serving within Covenant of Irus, the region's principal religion. Approximately 44% of the population self-report as devout. The Lyëkdu-vlen Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Lyëkdu-vlen Woods has its economic roots in Icereef's export of Fish, but has developed its own art industry, which has a marked impact on the local regional economy.

The Lyëkdu-vlen Woods has an Imperial Development Index of 16. For the reference of Eyom's native peoples, a IDI of 16 means there are 16 locations within the Lyëkdu-vlen Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Lyëkdu-vlen Woods is rated I2 by Eyoms banks. Business ventures within the Lyëkdu-vlen Woods are expected to return above capitol with some volatility.



History

History

Points of Interest

POI