The Sàfraker Woodlands (/ˈsəfra/ /cer/ Godsforsaken [temple] [vacant]) are a group of subtropical woodland within the wetland of the Endless Peaks region. Sàfraker Woodlands are a relatively typical woodland for Endless Peaks, as well as Eyom as a whole.
The Sàfraker Woodlands has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 2°C (35°F). The Sàfraker Woodlands receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Sàfraker Woodlands covers an area of nearly 18447 km2 (11464 mi2), and an average elevation of 3271 m (10731 ft) above sea level.
The Sàfraker Woodlands are home to a modest number of species with their population figures matching the average for a subtropical woodland, and the average number of species with their population figures well above average for a subtropical woodland. The keystone species of Sàfraker Woodlands are as follows:
The Sàfraker Woodlands has an MDI of 1, which is nominally safer than the Homeland. The Sàfraker Woodlands, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Sàfraker Woodlands are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Sàfraker Woodlands are home to 544085 people. They break down into the following demographics: 55% Gnolls, 29% Iron Elves, 1% Gnolls, 6% Elf, 7% Kobold, and ~2% Other.
The Sàfraker Woodlands are's peoples are culturally Gnollish, but have their local customs and traditions. Their shared values and traditions include excellence in one’s profession or trade and submission to lawful authority, as well as a unique spirit festival and a spring festival.
The Gnoll subculture native to the Sàfraker Woodlands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on filial devotion to family and parents and personal sacrifice for one’s causes or purposes.
The Iron Elf subculture native to the Sàfraker Woodlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on building things in service of their posterity and restoring some real or imagined glorious past.
The Gnoll subculture native to the Sàfraker Woodlands are noticably same height and weight as the neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on faithfulness towards one’s chosen friends and aesthetic beauty in material goods and architecture.
The Elf subculture native to the Sàfraker Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on dynastic lineages with cadet branches. They also place greater cultural emphasus on submission to the collective will or culture and cunning and the ability to trick others.
The Kobold subculture native to the Sàfraker Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on seeking fortune in new places or new roles and social progress toward some eventual utopia.
The Sàfraker Woodlands are overseen by Potentate Vomra Apolen Tadhg, a god serving within Labdsism, the region's principal religion. Approximately 39% of the population self-report as devout. The Sàfraker Woodlands is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The Sàfraker Woodlands has an Imperial Development Index of 38. For the reference of Eyom's native peoples, a IDI of 38 means there are 38 locations within the Sàfraker Woodlands which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Sàfraker Woodlands is rated C1 by Eyom’s banks. Business ventures within the Sàfraker Woodlands are expected to return market rate at the lowest risk.
History
POI