Drfiējùshàsjù Woods

Drfiējùshàsjù Woods

Drfiējùshàsjù Woods
Example woods terrain
Area7868 km2 (4889 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation4810 m (15780 ft)
Average Yearly Precipitation78 cm/y (30 in/y)
Population235646
Rural Pop214522
Urban Pop21124
MDI3
Naming
Native nameDrfiējùshàsjù Woods
PronunciationDrfiē /jʊˈʃəsjʊ/
Direct Translation[Proper Noun (name of person)] [grandmother]
TranslationGrandmother Drfiē Woods

The Drfiējùshàsjù Woods (Drfiē /jʊˈʃəsjʊ/ Grandmother Drfiē [Proper Noun (name of person)] [grandmother]) are a group of subtropical woods on the coast of the Foxvale region. Drfiējùshàsjù Woods are a relatively typical woods for Foxvale, as well as Eyom as a whole.

Climate

The Drfiējùshàsjù Woods has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 3°C (37°F). The Drfiējùshàsjù Woods receives an average of 78 cm/y (30 in/y) of precipitation, most of which comes in the form of rain during the spring. The Drfiējùshàsjù Woods covers an area of nearly 7868 km2 (4889 mi2), and an average elevation of 4810 m (15780 ft) above sea level.

Flora and Fauna

The Drfiējùshàsjù Woods are home to a large number of different species with their population figures well above average for a subtropical woods, and a large number of different species with their population figures well below average for a subtropical woods. The keystone species of Drfiējùshàsjù Woods are as follows:



Monstrous Creatures

The Drfiējùshàsjù Woods has an MDI of 3, the average for Eyom. Monster insurance fees are thus typical, as are bounty payouts. Travelers are advised to be armed at all times.

The most common monstrous creatures within the Drfiējùshàsjù Woods are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Drfiējùshàsjù Woods are home to 235646 people. They break down into the following demographics: 54% Wareneese, 22% Dwarves, 9% Iron Elves, 6% Elf, 7% Imperial, and ~2% Other.

The Drfiējùshàsjù Woods are's peoples are culturally Wareneese, but have their local customs and traditions. Their shared values and traditions include exploring the unknown and discovering secrets and ethnic purity of blood and culture, as well as a unique folk festival and a food festival.

Wareneese

The Wareneese subculture native to the Drfiējùshàsjù Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on identity based on their local community. They also place greater cultural emphasus on societal or ethnic superiority over all outsiders and societal or ethnic superiority over all outsiders.

Dwarf

The Dwarf subculture native to the Drfiējùshàsjù Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on dynastic lineages with cadet branches. They also place greater cultural emphasus on prosperity and accruing material wealth and excellence in one’s profession or trade.

Iron Elf

The Iron Elf subculture native to the Drfiējùshàsjù Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on humanistic reason and “rational” religion and personal indulgence and luxuriant pleasure.

Elf

The Elf subculture native to the Drfiējùshàsjù Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on voluntary mutual-assistance brotherhoods. They also place greater cultural emphasus on loyalty to one’s friends, family, and own and sharing wealth and goods with others.

Imperial

The Imperial subculture native to the Drfiējùshàsjù Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on loyalty to one’s friends, family, and own and hardiness and endurance before woes.

Local Religion

The Drfiējùshàsjù Woods are overseen by Potentate Vetella Hecateandra Ælreyacchus, a god serving within Covenant of Irus, the region's principal religion. Approximately 56% of the population self-report as devout. The Drfiējùshàsjù Woods is considered underserved by the divines despite shrines in all settled areas.

Settlements and Economy

Drfiējùshàsjù Woods has its economic roots in Foxvale's export of Steel, but has developed its own archeology industry, which has a marked impact on the local regional economy.

The Drfiējùshàsjù Woods has an Imperial Development Index of 23. For the reference of Eyom's native peoples, a IDI of 23 means there are 23 locations within the Drfiējùshàsjù Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Drfiējùshàsjù Woods is rated I1 by Eyom’s banks. Business ventures within the Drfiējùshàsjù Woods are expected to return above capitol at low risk.



History

History

Points of Interest

POI