G̈cêk-vazê Prairie

G̈cêk-vazê Prairie

G̈cêk-vazê Prairie
Example prairie terrain
Area12157 km2 (7555 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation4970 m (16305 ft)
Average Yearly Precipitation138 cm/y (54 in/y)
Population340769
Rural Pop291040
Urban Pop49729
MDI0
Naming
Native nameG̈cêk-vazê Prairie
Pronunciation/ˈvazɘ/
Direct Translation[Proper Noun (name of person)] [detail]
TranslationG̈cêk the Fasceted Prairie

The G̈cêk-vazê Prairie (/ˈvazɘ/ G̈cêk the Fasceted [Proper Noun (name of person)] [detail]) is a subtropical prairie on the coast of the Greenrange region. The G̈cêk-vazê Prairie is well known for being home to remarkably few animals.

Climate

The G̈cêk-vazê Prairie has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 16°C (60°F). The G̈cêk-vazê Prairie receives an average of 138 cm/y (54 in/y) of precipitation, most of which comes in the form of rain during the spring. The G̈cêk-vazê Prairie covers an area of nearly 12157 km2 (7555 mi2), and an average elevation of 4970 m (16305 ft) above sea level.

Flora and Fauna

The G̈cêk-vazê Prairie is home to the average number of species with their population figures far below average for a subtropical prairie, and the average number of species with their population figures well below average for a subtropical prairie. The keystone species of G̈cêk-vazê Prairie are as follows:



Monstrous Creatures

The G̈cêk-vazê Prairie has an MDI of 0, as such Imperial Assets are advised to relocate to safer zones. Insurance against monster attacks is not offered. Bounties for slain monsters are not provided via any formal arrangements, though imperial agents may provide this service at their discretion. Travelers are advised to avoid the G̈cêk-vazê Prairie. If travel through the G̈cêk-vazê Prairie cannot be avoided, travelers are advised to be heavily armed at all times, and travel by the most expedient route and method of transportation available.

The most common monstrous creatures within the G̈cêk-vazê Prairie are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The G̈cêk-vazê Prairie is home to 340769 people. They break down into the following demographics: 63% Sylvin, 21% Taurans, 1% Goblins, 7% Tanuki, 6% Tanuki, and ~2% Other.

The G̈cêk-vazê Prairie is's peoples are culturally Sylvanian, but have their local customs and traditions. Their shared values and traditions include justice and fairness between people and faithfulness towards one’s chosen friends, as well as a unique science festival and a comedy festival.

Sylvin

The Sylvin subculture native to the G̈cêk-vazê Prairie are noticably same height and weight as the neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on justice and fairness between people and aesthetic beauty in material goods and architecture.

Tauran

The Tauran subculture native to the G̈cêk-vazê Prairie are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on educational ties to institutions or traditions. They also place greater cultural emphasus on prosperity and accruing material wealth and raw strength and personal prowess.

Goblin

The Goblin subculture native to the G̈cêk-vazê Prairie are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on hardiness and endurance before woes and faithfulness towards one’s chosen friends.

Tanuki

The Tanuki subculture native to the G̈cêk-vazê Prairie are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on personal indulgence and luxuriant pleasure and unity and elimination of group differences.

Tanuki

The Tanuki subculture native to the G̈cêk-vazê Prairie are noticably same height and weight as the neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on dominating and possessing other people and restoring some real or imagined glorious past.

Local Religion

The G̈cêk-vazê Prairie is overseen by Potentate Shakohr Æðelre Hyacinthus, a god serving within The Council of Twelve, the region's principal religion. Approximately 17% of the population self-report as devout. The G̈cêk-vazê Prairie is considered underserved by the divines despite shrines in all settled areas.

Settlements and Economy

G̈cêk-vazê Prairie is noteworthy for its economic independence from Greenrange's export of Metals. G̈cêk-vazê Prairie is particularly renound for its cement industry. It is also has a noteworthy arcana industry.

The G̈cêk-vazê Prairie has an Imperial Development Index of 28. For the reference of Eyom's native peoples, a IDI of 28 means there are 28 locations within the G̈cêk-vazê Prairie which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the G̈cêk-vazê Prairie is rated I1 by Eyom’s banks. Business ventures within the G̈cêk-vazê Prairie are expected to return above capitol at low risk.



History

History

Points of Interest

POI