The I̽lönstir Aw Woods (/i̽ˈlo˞nstir/ /aw/ Scholar's [academic] [window]) are a group of subtropical woods on the coast of the Foxvale region. I̽lönstir Aw Woods are a relatively typical woods for Foxvale, as well as Eyom as a whole.
The I̽lönstir Aw Woods has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -2°C (29°F). The I̽lönstir Aw Woods receives an average of 302 cm/y (118 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The I̽lönstir Aw Woods covers an area of nearly 16339 km2 (10154 mi2), and an average elevation of 4394 m (14416 ft) above sea level.
The I̽lönstir Aw Woods are home to the average number of species with their population figures typically above average for a subtropical woods, and the average number of species with their population figures typically above average for a subtropical woods. The keystone species of I̽lönstir Aw Woods are as follows:
The I̽lönstir Aw Woods has an MDI of 2, putting it at a slightly greater risk of monster attacks than Imperial holdings. Monster insurance fees are therefore light, and bounties are moderate. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the I̽lönstir Aw Woods are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The I̽lönstir Aw Woods are home to 1308328 people. They break down into the following demographics: 52% Wood Elves, 16% Gnolls, 17% Gnolls, 7% Kobold, 6% Grey Elf, and ~2% Other.
The I̽lönstir Aw Woods are's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include education and knowledge-seeking and filial devotion to family and parents, as well as a unique storytelling festival and a science festival.
The Wood Elf subculture native to the I̽lönstir Aw Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on social progress toward some eventual utopia and sexual license and wantonness.
The Gnoll subculture native to the I̽lönstir Aw Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on voluntary mutual-assistance brotherhoods. They also place greater cultural emphasus on personal indulgence and luxuriant pleasure and vengeance and execution of just vendettas.
The Sylvian subculture native to the I̽lönstir Aw Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on dynastic lineages with cadet branches. They also place greater cultural emphasus on dominating and possessing other people and justice and fairness between people.
The Kobold subculture native to the I̽lönstir Aw Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on beauty and seductive charm and scheming subtly against enemies or rivals.
The Grey Elf subculture native to the I̽lönstir Aw Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on social progress toward some eventual utopia and unity and elimination of group differences.
The I̽lönstir Aw Woods are overseen by Potentate Denera Ælrias Kephrone, a god serving within The Council of Twelve, the region's principal religion. Approximately 50% of the population self-report as devout. The I̽lönstir Aw Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The I̽lönstir Aw Woods has an Imperial Development Index of 29. For the reference of Eyom's native peoples, a IDI of 29 means there are 29 locations within the I̽lönstir Aw Woods which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the I̽lönstir Aw Woods is rated I1 by Eyom’s banks. Business ventures within the I̽lönstir Aw Woods are expected to return above capitol at low risk.
History
POI