The I̽vlǟk Yöt Woods (/ˈi̽vlaːk/ /jo˞t/ Plaguedoctor's [medical] [garbage; trash; rubbish; sewage]) are a group of subtropical woods on the coast of the Gnashed Coast region. I̽vlǟk Yöt Woods are a relatively typical woods for Gnashed Coast, as well as Eyom as a whole.
The I̽vlǟk Yöt Woods has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cool -12°C (11°F). The I̽vlǟk Yöt Woods receives an average of 283 cm/y (111 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The I̽vlǟk Yöt Woods covers an area of nearly 9176 km2 (5702 mi2), and an average elevation of 4785 m (15698 ft) above sea level.
The I̽vlǟk Yöt Woods are home to a modest number of species with their population figures resting somewhat below average for a subtropical woods, and the average number of species with their population figures well above average for a subtropical woods. The keystone species of I̽vlǟk Yöt Woods are as follows:
The I̽vlǟk Yöt Woods has an MDI of 3, the average for Eyom. Monster insurance fees are thus typical, as are bounty payouts. Travelers are advised to be armed at all times.
The most common monstrous creatures within the I̽vlǟk Yöt Woods are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The I̽vlǟk Yöt Woods are home to 334037 people. They break down into the following demographics: 52% Gnolls, 20% Wareneese, 13% Taurans, 6% Elf, 7% Grey Elf, and ~2% Other.
The I̽vlǟk Yöt Woods are's peoples are culturally Gnollish, but have their local customs and traditions. Their shared values and traditions include aesthetic beauty in material goods and architecture and beauty and seductive charm, as well as a unique fire festival and a religious festival.
The Gnoll subculture native to the I̽vlǟk Yöt Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on loyalty to one’s friends, family, and own and harmony with nature and existing life.
The Rattu subculture native to the I̽vlǟk Yöt Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on social progress toward some eventual utopia and hardiness and endurance before woes.
The Tauran subculture native to the I̽vlǟk Yöt Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on beauty and seductive charm and vengeance and execution of just vendettas.
The Elf subculture native to the I̽vlǟk Yöt Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on educational ties to institutions or traditions. They also place greater cultural emphasus on honesty and truthfulness in speech and faithfulness towards one’s chosen friends.
The Grey Elf subculture native to the I̽vlǟk Yöt Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Gnoll culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on excellence in one’s profession or trade and vengeance and execution of just vendettas.
The I̽vlǟk Yöt Woods are overseen by Potentate Theneas Despolenos Aphandrodi, a god serving within Labdsism, the region's principal religion. Approximately 38% of the population self-report as devout. The I̽vlǟk Yöt Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The I̽vlǟk Yöt Woods has an Imperial Development Index of 13. For the reference of Eyom's native peoples, a IDI of 13 means there are 13 locations within the I̽vlǟk Yöt Woods which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the I̽vlǟk Yöt Woods is rated M1 by Eyom’s banks. Business ventures within the I̽vlǟk Yöt Woods are not expected to return value in yearly terms.
History
POI