The Ìvræ Mæběs Forest (/ˈɨvræ/ /ˈmæbɛs/ Wisesmith [fast; smart; intelligent] [armory]) is a subtropical forest within the temperate rainforest of the Hearthcoast region. Ìvræ Mæběs Forest is a relatively typical forest for Hearthcoast, as well as Eyom as a whole.
The Ìvræ Mæběs Forest has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a warm 27°C (80°F). The Ìvræ Mæběs Forest receives an average of 285 cm/y (112 in/y) of precipitation, most of which comes in the form of rain during the summer. The Ìvræ Mæběs Forest covers an area of nearly 14191 km2 (8819 mi2), and an average elevation of 3354 m (11003 ft) above sea level.
The Ìvræ Mæběs Forest is home to the average number of species with their population figures typically above average for a subtropical forest, and the average number of species with their population figures resting somewhat below average for a subtropical forest. The keystone species of Ìvræ Mæběs Forest are as follows:
The Ìvræ Mæběs Forest has an MDI of 2, putting it at a slightly greater risk of monster attacks than Imperial holdings. Monster insurance fees are therefore light, and bounties are moderate. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Ìvræ Mæběs Forest are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Ìvræ Mæběs Forest is home to 664300 people. They break down into the following demographics: 53% Tauric, 12% Wareneese, 20% Dwarves, 9% Tanuki, 4% Imperial, and ~2% Other.
The Ìvræ Mæběs Forest is's peoples are culturally Tauranian, but have their local customs and traditions. Their shared values and traditions include magical prowess and occult ability and beauty and seductive charm, as well as a unique harvest festival and a music festival.
The Tauric subculture native to the Ìvræ Mæběs Forest are noticably either short and stocky or tall and slender. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on professional guild or trade-specific group. They also place greater cultural emphasus on pacifism and peaceful resolution of problems and eloquence and social expertise.
The Rattu subculture native to the Ìvræ Mæběs Forest are noticably same height and weight as the neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on personal sacrifice for one’s causes or purposes and conquest and domination of others.
The Dwarf subculture native to the Ìvræ Mæběs Forest are noticably same height and weight as the neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on unity and elimination of group differences and sharing wealth and goods with others.
The Tanuki subculture native to the Ìvræ Mæběs Forest are noticably either short and stocky or tall and slender. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on submission to the collective will or culture and building things in service of their posterity.
The Imperial subculture native to the Ìvræ Mæběs Forest are noticably same height and weight as the neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on hardiness and endurance before woes and raw strength and personal prowess.
The Ìvræ Mæběs Forest is overseen by Potentate Zydelia Helric Aiape, a god serving within Way of Ashlin, the region's principal religion. Approximately 56% of the population self-report as devout. The Ìvræ Mæběs Forest is considered underserved by the divines despite shrines in all settled areas.
The Ìvræ Mæběs Forest has an Imperial Development Index of 31. For the reference of Eyom's native peoples, a IDI of 31 means there are 31 locations within the Ìvræ Mæběs Forest which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Ìvræ Mæběs Forest is rated C2 by Eyom’s banks. Business ventures within the Ìvræ Mæběs Forest are expected to return market rate with some volatility.
History
POI