Ëdêsê-kèhë Steppe

Ëdêsê-kèhë Steppe

Ëdêsê-kèhë Steppe
Example steppe terrain
Area8326 km2 (5174 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation4601 m (15095 ft)
Average Yearly Precipitation153 cm/y (60 in/y)
Population298690
Rural Pop295296
Urban Pop3394
MDI1
Naming
Native nameËdêsê-kèhë Steppe
Pronunciation/ëˈdɘsɘ/ /ˈkèhë/
Direct Translation[buxom] [decision]
TranslationLargehill Steppe

The Ëdêsê-kèhë Steppe (/ëˈdɘsɘ/ /ˈkèhë/ Largehill [buxom] [decision]) is a subtropical steppe on the coast of the Irusthrone region. Ëdêsê-kèhë Steppe is a relatively typical steppe for Irusthrone, as well as Eyom as a whole.

Climate

The Ëdêsê-kèhë Steppe has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 19°C (66°F). The Ëdêsê-kèhë Steppe receives an average of 153 cm/y (60 in/y) of precipitation, most of which comes in the form of rain during the fall. The Ëdêsê-kèhë Steppe covers an area of nearly 8326 km2 (5174 mi2), and an average elevation of 4601 m (15095 ft) above sea level.

Flora and Fauna

The Ëdêsê-kèhë Steppe is home to a large number of different species with their population figures typically above average for a subtropical steppe, and the average number of species with their population figures typically above average for a subtropical steppe. The keystone species of Ëdêsê-kèhë Steppe are as follows:



Monstrous Creatures

The Ëdêsê-kèhë Steppe has an MDI of 1, which is nominally safer than the Homeland. The Ëdêsê-kèhë Steppe, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Ëdêsê-kèhë Steppe are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Ëdêsê-kèhë Steppe is home to 298690 people. They break down into the following demographics: 58% Wood Elves, 14% Wareneese, 13% Goblins, 8% Grey Elf, 5% Grey Elf, and ~2% Other.

The Ëdêsê-kèhë Steppe is's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include restoring some real or imagined glorious past and courage and valiance in danger, as well as a unique sun festival and a sun festival.

Wood Elf

The Wood Elf subculture native to the Ëdêsê-kèhë Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on ascetic unworldliness and pious poverty and beauty and seductive charm.

Rattu

The Rattu subculture native to the Ëdêsê-kèhë Steppe are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on faithfulness towards one’s chosen friends and pacifism and peaceful resolution of problems.

Goblin

The Goblin subculture native to the Ëdêsê-kèhë Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on professional guild or trade-specific group. They also place greater cultural emphasus on beauty and seductive charm and hardiness and endurance before woes.

Grey Elf

The Grey Elf subculture native to the Ëdêsê-kèhë Steppe are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on sharing wealth and goods with others and personal sacrifice for one’s causes or purposes.

Quenn

The Quenn subculture native to the Ëdêsê-kèhë Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on membership in an elite bloodline or caste and eloquence and social expertise.

Local Religion

The Ëdêsê-kèhë Steppe is overseen by Potentate Civa Freyacineid Galia, a god serving within The Seven Titans, the region's principal religion. Approximately 25% of the population self-report as devout. The Ëdêsê-kèhë Steppe is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Ëdêsê-kèhë Steppe's economy is not reliant on Irusthrone's export of Suffering. Ëdêsê-kèhë Steppe is particularly renound for its weapons industry. It is also has a noteworthy mining industry. Most notably, the region has a distinct specilization in

The Ëdêsê-kèhë Steppe has an Imperial Development Index of 40. For the reference of Eyom's native peoples, a IDI of 40 means there are 40 locations within the Ëdêsê-kèhë Steppe which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Ëdêsê-kèhë Steppe is rated C1 by Eyom’s banks. Business ventures within the Ëdêsê-kèhë Steppe are expected to return market rate at the lowest risk.



History

History

Points of Interest

POI