The Väb Aldrav Woodlands (/alˈdrav/ Väb the Cold's [Proper Noun (name of person)] [ice]) are a group of subtropical woodland on the coast of the Marshreach region. Väb Aldrav Woodlands are a relatively typical woodland for Marshreach, as well as Eyom as a whole.
The Väb Aldrav Woodlands has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). The Väb Aldrav Woodlands receives an average of 286 cm/y (112 in/y) of precipitation, most of which comes in the form of rain during the summer. The Väb Aldrav Woodlands covers an area of nearly 22204 km2 (13799 mi2), and an average elevation of 3335 m (10941 ft) above sea level.
The Väb Aldrav Woodlands are home to a modest number of species with their population figures resting somewhat below average for a subtropical woodland, and the average number of species with their population figures resting somewhat below average for a subtropical woodland. The keystone species of Väb Aldrav Woodlands are as follows:
The Väb Aldrav Woodlands has an MDI of 1, which is nominally safer than the Homeland. The Väb Aldrav Woodlands, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Väb Aldrav Woodlands are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Väb Aldrav Woodlands are home to 838203 people. They break down into the following demographics: 65% Tauric, 20% Goblins, 5% Kivu, 5% Tanuki, 3% Kobold, and ~2% Other.
The Väb Aldrav Woodlands are's peoples are culturally Tauric, but have their local customs and traditions. Their shared values and traditions include industry and the ability to work tirelessly and vengeance and execution of just vendettas, as well as a unique fire festival and a relic festival.
The Tauric subculture native to the Väb Aldrav Woodlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on warbands or civic military service groups. They also place greater cultural emphasus on remembrance of the past and memorializing history and seeking fortune in new places or new roles.
The Goblin subculture native to the Väb Aldrav Woodlands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on excellence in one’s profession or trade and membership in an elite bloodline or caste.
The Kivu subculture native to the Väb Aldrav Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on individual rights and freedom of action and cunning and the ability to trick others.
The Tanuki subculture native to the Väb Aldrav Woodlands are noticably either short and stocky or tall and slender. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on restoring some real or imagined glorious past and personal development and limit-pushing.
The Kobold subculture native to the Väb Aldrav Woodlands are noticably same height and weight as the neighbors. While they follow the broader tennents of Tauric culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on sexual license and wantonness and sharing wealth and goods with others.
The Väb Aldrav Woodlands are overseen by Potentate Godione Æþelecatea Goina, a god serving within The Council of Twelve, the region's principal religion. Approximately 55% of the population self-report as devout. The Väb Aldrav Woodlands is considered underserved by the divines despite shrines in all settled areas.
The Väb Aldrav Woodlands has an Imperial Development Index of 26. For the reference of Eyom's native peoples, a IDI of 26 means there are 26 locations within the Väb Aldrav Woodlands which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Väb Aldrav Woodlands is rated I1 by Eyom’s banks. Business ventures within the Väb Aldrav Woodlands are expected to return above capitol at low risk.
History
POI