Vǐk Qěpzělě Woodlands

Vǐk Qěpzělě Woodlands

Vǐk Qěpzělě Woodlands
Example woodland terrain
Area18269 km2 (11354 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation5109 m (16761 ft)
Average Yearly Precipitation219 cm/y (86 in/y)
Population165734
Rural Pop156587
Urban Pop9147
MDI5
Naming
Native nameVǐk Qěpzělě Woodlands
Pronunciation/vɪc/ /qɛpˈzɛlɛ/
Direct Translation[local] [orchestra]
TranslationGarageband Woodlands

The Vǐk Qěpzělě Woodlands (/vɪc/ /qɛpˈzɛlɛ/ Garageband [local] [orchestra]) are a group of temperate woodland within the wetland of the Flanged Coast region. Vǐk Qěpzělě Woodlands are a relatively typical woodland for Flanged Coast, as well as Eyom as a whole.

Climate

The Vǐk Qěpzělě Woodlands has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). The Vǐk Qěpzělě Woodlands receives an average of 219 cm/y (86 in/y) of precipitation, most of which comes in the form of rain during the fall. The Vǐk Qěpzělě Woodlands covers an area of nearly 18269 km2 (11354 mi2), and an average elevation of 5109 m (16761 ft) above sea level.

Flora and Fauna

The Vǐk Qěpzělě Woodlands are home to the average number of species with their population figures typically above average for a temperate woodland, and a large number of different species with their population figures matching the average for a temperate woodland. The keystone species of Vǐk Qěpzělě Woodlands are as follows:




Monstrous Creatures

The Vǐk Qěpzělě Woodlands has an MDI of 5, which puts it into the high risk category for Eyom. Monster insurance fees are accordingly elevated, as are bounty payouts. Travelers are advised to carry weapons on their person at all times and stick to established routes. If travel requires leaving an established route, the services of a local guide are highly recommended.

The most common monstrous creatures within the Vǐk Qěpzělě Woodlands are:




People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Vǐk Qěpzělě Woodlands are home to 165734 people. They break down into the following demographics: 59% Constructs, 24% Fae, 2% Iron Elves, 6% Imperial, 7% Tanuki, and ~2% Other.

The Vǐk Qěpzělě Woodlands are's peoples are culturally Constructi, but have their local customs and traditions. Their shared values and traditions include leadership and charisma in the group and building things in service of their posterity, as well as a unique spring festival and a comedy festival.

Construct

The Construct subculture native to the Vǐk Qěpzělě Woodlands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on voluntary mutual-assistance brotherhoods. They also place greater cultural emphasus on eloquence and social expertise and unity and elimination of group differences.

Fae

The Fae subculture native to the Vǐk Qěpzělě Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on astrologically-determined birth groups. They also place greater cultural emphasus on harmony with nature and existing life and societal or ethnic superiority over all outsiders.

Iron Elf

The Iron Elf subculture native to the Vǐk Qěpzělě Woodlands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on cunning and the ability to trick others and piety and devotion to the gods.

Imperial

The Imperial subculture native to the Vǐk Qěpzělě Woodlands are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on having or lacking noble blood. They also place greater cultural emphasus on filial devotion to family and parents and humanistic reason and “rational” religion.

Tanuki

The Tanuki subculture native to the Vǐk Qěpzělě Woodlands are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on unity and elimination of group differences and societal or ethnic superiority over all outsiders.

Local Religion

The Vǐk Qěpzělě Woodlands are overseen by Potentate Gutbus Pone Neopetollos, a god serving within The Apprenticeship, the region's principal religion. Approximately 45% of the population self-report as devout. The Vǐk Qěpzělě Woodlands is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Vǐk Qěpzělě Woodlands is predominantly economicly reiant on Flanged Coast's export of Fish, and has no outstanding industries byond what is required for its role in that process.

The Vǐk Qěpzělě Woodlands has an Imperial Development Index of 14. For the reference of Eyom's native peoples, a IDI of 14 means there are 14 locations within the Vǐk Qěpzělě Woodlands which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Vǐk Qěpzělě Woodlands is rated M1 by Eyom’s banks. Business ventures within the Vǐk Qěpzělě Woodlands are not expected to return value in yearly terms.



History

History

Points of Interest

POI