The Bíhdvùiē Prairie (/bɪ̞d/ /vʊj/ Toil [task; chore] [main]) is a temperate prairie on the coast of the Farmbasin region. Bíhdvùiē Prairie is a relatively typical prairie for Farmbasin, as well as Eyom as a whole.
The Bíhdvùiē Prairie has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 2°C (35°F). The Bíhdvùiē Prairie receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Bíhdvùiē Prairie covers an area of nearly 14174 km2 (8809 mi2), and an average elevation of 3325 m (10908 ft) above sea level.
The Bíhdvùiē Prairie is home to the average number of species with their population figures well below average for a temperate prairie, and the average number of species with their population figures resting somewhat below average for a temperate prairie. The keystone species of Bíhdvùiē Prairie are as follows:
The Bíhdvùiē Prairie has an MDI of 1, which is nominally safer than the Homeland. The Bíhdvùiē Prairie, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Bíhdvùiē Prairie are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Bíhdvùiē Prairie is home to 473269 people. They break down into the following demographics: 69% Wood Elves, 12% Goblins, 4% Iron Elves, 9% Kobold, 4% Grey Elf, and ~2% Other.
The Bíhdvùiē Prairie is's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include dominating and possessing other people and scheming subtly against enemies or rivals, as well as a unique spring festival and a sun festival.
The Wood Elf subculture native to the Bíhdvùiē Prairie are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on dominating and possessing other people and justice and fairness between people.
The Goblin subculture native to the Bíhdvùiē Prairie are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on remembrance of the past and memorializing history and courage and valiance in danger.
The Iron Elf subculture native to the Bíhdvùiē Prairie are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on personal sacrifice for one’s causes or purposes and zealous guardianship of their own land or holy sit.
The Kobold subculture native to the Bíhdvùiē Prairie are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on honesty and truthfulness in speech and remembrance of the past and memorializing history.
The Grey Elf subculture native to the Bíhdvùiē Prairie are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on harmony with nature and existing life and vengeance and execution of just vendettas.
The Bíhdvùiē Prairie is overseen by Potentate Kevtuna Kephenos Maponeus, a god serving within Way of Ashlin, the region's principal religion. Approximately 40% of the population self-report as devout. The Bíhdvùiē Prairie is considered underserved by the divines despite shrines in all settled areas.
The Bíhdvùiē Prairie has an Imperial Development Index of 14. For the reference of Eyom's native peoples, a IDI of 14 means there are 14 locations within the Bíhdvùiē Prairie which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Bíhdvùiē Prairie is rated M1 by Eyom’s banks. Business ventures within the Bíhdvùiē Prairie are not expected to return value in yearly terms.
History
POI