Êga-g̈iyèko Prairie

Êga-g̈iyèko Prairie

Êga-g̈iyèko Prairie
Example prairie terrain
Area12039 km2 (7482 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation5145 m (16879 ft)
Average Yearly Precipitation72 cm/y (28 in/y)
Population1374300
Rural Pop1280950
Urban Pop93350
MDI40
Naming
Native nameÊga-g̈iyèko Prairie
Pronunciation/ˈɘga/ /g̃iˈjèko/
Direct Translation[excellent; fantastic] [interest (curiosity; concern)]
TranslationSeekers Prairie

The Êga-g̈iyèko Prairie (/ˈɘga/ /g̃iˈjèko/ Seekers [excellent; fantastic] [interest (curiosity; concern)]) is a subtropical prairie on the coast of the Irusthrone region. Êga-g̈iyèko Prairie is a relatively typical prairie for Irusthrone, as well as Eyom as a whole.

Climate

The Êga-g̈iyèko Prairie has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 17°C (62°F). The Êga-g̈iyèko Prairie receives an average of 72 cm/y (28 in/y) of precipitation, most of which comes in the form of rain during the spring. The Êga-g̈iyèko Prairie covers an area of nearly 12039 km2 (7482 mi2), and an average elevation of 5145 m (16879 ft) above sea level.

Flora and Fauna

The Êga-g̈iyèko Prairie is home to a large number of different species with their population figures resting somewhat below average for a subtropical prairie, and a modest number of species with their population figures well above average for a subtropical prairie. The keystone species of Êga-g̈iyèko Prairie are as follows:



Monstrous Creatures

The Êga-g̈iyèko Prairie has an MDI of 40, as such it has been classified as Deadly by Imperial insurance adjusters. Monster insurance fees are set to deter any settlement, and bounty payouts are correspondingly lucrative. Military action to cull monster populations has been formally requested. Travel through Êga-g̈iyèko Prairie is not advised. If travel through the Êga-g̈iyèko Prairie cannot be avoided, travelers are advised to be heavily armed at all times and travel by the most expedient route and method of transportation available. Soliciting the services of local adventurers for escort purposes is highly recommended.

The most common monstrous creatures within the Êga-g̈iyèko Prairie are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Êga-g̈iyèko Prairie is home to 1374300 people. They break down into the following demographics: 51% Wood Elves, 27% Wareneese, 7% Wareneese, 7% Imperial, 5% Imperial, 1% Grey Elf, and ~2% Other.

The Êga-g̈iyèko Prairie is's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include pacifism and peaceful resolution of problems and honesty and truthfulness in speech, as well as a unique spring festival and a food festival.

Wood Elf

The Wood Elf subculture native to the Êga-g̈iyèko Prairie are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on vengeance and execution of just vendettas and aesthetic beauty in material goods and architecture.

Rattu

The Rattu subculture native to the Êga-g̈iyèko Prairie are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on conquest and domination of others and courage and valiance in danger.

Rattu

The Rattu subculture native to the Êga-g̈iyèko Prairie are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on religious factions or faith alliances. They also place greater cultural emphasus on purging evil and expelling the wicked and industry and the ability to work tirelessly.

Imperial

The Imperial subculture native to the Êga-g̈iyèko Prairie are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on restoring some real or imagined glorious past and aesthetic beauty in material goods and architecture.

Quenn

The Quenn subculture native to the Êga-g̈iyèko Prairie are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on magical prowess and occult ability and justice and fairness between people.

Grey Elf

The Grey Elf subculture native to the Êga-g̈iyèko Prairie are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on unity and elimination of group differences and conquest and domination of others.

Local Religion

The Êga-g̈iyèko Prairie is overseen by Potentate Ityx Saraid Aiar, a god serving within Labdsism, the region's principal religion. Approximately 15% of the population self-report as devout. The Êga-g̈iyèko Prairie is considered underserved by the divines despite shrines in all settled areas.

Settlements and Economy

Êga-g̈iyèko Prairie is a negative return economy zone at this time. It has an abundence of Suffering, though infrastructure to this region of Irusthrone is not developed enough to support any major local industry.

The Êga-g̈iyèko Prairie has an Imperial Development Index of 1. For the reference of Eyom's native peoples, a IDI of 1 means there are 1 locations within the Êga-g̈iyèko Prairie which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Êga-g̈iyèko Prairie is rated M2 by Eyoms banks. Consult a bank for information relating to its economy.



History

History

Points of Interest

POI