Gu̹zu̹be Mâke Woods

Gu̹zu̹be Mâke Woods

Gu̹zu̹be Mâke Woods
Example woods terrain
Area11770 km2 (7315 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation2255 m (7398 ft)
Average Yearly Precipitation280 cm/y (110 in/y)
Population112341
Rural Pop100634
Urban Pop11707
MDI1
Naming
Native nameGu̹zu̹be Mâke Woods
Pronunciation/ˈmɑke/
Direct Translation[Proper Noun (name of person)] [cannon; artillery]
TranslationGu̹zu̹besshabng Woods

The Gu̹zu̹be Mâke Woods (/ˈmɑke/ Gu̹zu̹besshabng [Proper Noun (name of person)] [cannon; artillery]) are a group of temperate woods on the coast of the Bountyrange region. Gu̹zu̹be Mâke Woods are a relatively typical woods for Bountyrange, as well as Eyom as a whole.

Climate

The Gu̹zu̹be Mâke Woods has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 12°C (53°F). The Gu̹zu̹be Mâke Woods receives an average of 280 cm/y (110 in/y) of precipitation, most of which comes in the form of rain during the summer. The Gu̹zu̹be Mâke Woods covers an area of nearly 11770 km2 (7315 mi2), and an average elevation of 2255 m (7398 ft) above sea level.

Flora and Fauna

The Gu̹zu̹be Mâke Woods are home to a large number of different species with their population figures matching the average for a temperate woods, and the average number of species with their population figures resting somewhat below average for a temperate woods. The keystone species of Gu̹zu̹be Mâke Woods are as follows:



Monstrous Creatures

The Gu̹zu̹be Mâke Woods has an MDI of 1, which is nominally safer than the Homeland. The Gu̹zu̹be Mâke Woods, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Gu̹zu̹be Mâke Woods are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Gu̹zu̹be Mâke Woods are home to 112341 people. They break down into the following demographics: 56% Sylvin, 29% Hobgoblins, 7% Kivu, 6% Imperial, and ~2% Other.

The Gu̹zu̹be Mâke Woods are's peoples are culturally Sylvanian, but have their local customs and traditions. Their shared values and traditions include restoring some real or imagined glorious past and ethnic purity of blood and culture, as well as a unique wine festival and a religious festival.

Sylvin

The Sylvin subculture native to the Gu̹zu̹be Mâke Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of significant scent or perfume uses and base their sence of individual idenity on far-flung clans of affiliated families. They also place greater cultural emphasus on faithfulness towards one’s chosen friends and vengeance and execution of just vendettas.

Hobgoblin

The Hobgoblin subculture native to the Gu̹zu̹be Mâke Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on educational ties to institutions or traditions. They also place greater cultural emphasus on submission to the collective will or culture and prosperity and accruing material wealth.

Kivu

The Kivu subculture native to the Gu̹zu̹be Mâke Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on honesty and truthfulness in speech and eloquence and social expertise.

Imperial

The Imperial subculture native to the Gu̹zu̹be Mâke Woods are noticably same height and weight as the neighbors. While they follow the broader tennents of Sylvin culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on exploring the unknown and discovering secrets and membership in an elite bloodline or caste.

Local Religion

The Gu̹zu̹be Mâke Woods are overseen by Potentate Yxtar Grone Tadwulf, a god serving within Labdsism, the region's principal religion. Approximately 52% of the population self-report as devout. The Gu̹zu̹be Mâke Woods is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Gu̹zu̹be Mâke Woods is noteworthy for its economic independence from Bountyrange's export of Metals. Gu̹zu̹be Mâke Woods is particularly renound for its rail industry. It is also has a noteworthy education industry.

The Gu̹zu̹be Mâke Woods has an Imperial Development Index of 30. For the reference of Eyom's native peoples, a IDI of 30 means there are 30 locations within the Gu̹zu̹be Mâke Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Be Qüeözël Woods is rated I1 by Eyom’s banks. Business ventures within the Be Qüeözël Woods are expected to return above capitol at low risk.



History

History

Points of Interest

POI