The Hazvrō Ti Steppe (/ˈhazvroː/ /ti/ Cogfit [deliberate] [technology]) is a subtropical steppe on the coast of the Pantza region. Hazvrō Ti Steppe is a relatively typical steppe for Pantza, as well as Eyom as a whole.
The Hazvrō Ti Steppe has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cold -11°C (13°F). The Hazvrō Ti Steppe receives an average of 155 cm/y (61 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Hazvrō Ti Steppe covers an area of nearly 15420 km2 (9583 mi2), and an average elevation of 3552 m (11653 ft) above sea level.
The Hazvrō Ti Steppe is home to a large number of different species with their population figures matching the average for a subtropical steppe, and a large number of different species with their population figures resting somewhat below average for a subtropical steppe. The keystone species of Hazvrō Ti Steppe are as follows:
The Hazvrō Ti Steppe has an MDI of 4, which puts it into the high risk category for Eyom. Monster insurance fees are accordingly elevated, as are bounty payouts. Travelers are advised to carry weapons on their person at all times and stick to established routes. If travel requires leaving an established route, the services of a local guide are highly recommended.
The most common monstrous creatures within the Hazvrō Ti Steppe are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Hazvrō Ti Steppe is home to 595720 people. They break down into the following demographics: 59% Wood Elves, 17% Wareneese, 9% Taurans, 8% Grey Elf, 5% Imperial, and ~2% Other.
The Hazvrō Ti Steppe is's peoples are culturally Wood Elven, but have their local customs and traditions. Their shared values and traditions include ascetic unworldliness and pious poverty and building things in service of their posterity, as well as a unique religious festival and a relic festival.
The Wood Elf subculture native to the Hazvrō Ti Steppe are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on courage and valiance in danger and education and knowledge-seeking.
The Rattu subculture native to the Hazvrō Ti Steppe are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on having or lacking noble blood. They also place greater cultural emphasus on filial devotion to family and parents and prosperity and accruing material wealth.
The Tauran subculture native to the Hazvrō Ti Steppe are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on remembrance of the past and memorializing history and societal or ethnic superiority over all outsiders.
The Grey Elf subculture native to the Hazvrō Ti Steppe are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of painted skin markings that sometimes change and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on personal indulgence and luxuriant pleasure and seeking fortune in new places or new roles.
The Imperial subculture native to the Hazvrō Ti Steppe are noticably same height and weight as the neighbors. While they follow the broader tennents of Wood Elf culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on piety and devotion to the gods and honor and maintaining one’s integrity.
The Hazvrō Ti Steppe is overseen by Potentate Zinja Akandrodera Diassa, a god serving within Way of Ashlin, the region's principal religion. Approximately 18% of the population self-report as devout. The Hazvrō Ti Steppe is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.
The Hazvrō Ti Steppe has an Imperial Development Index of 15. For the reference of Eyom's native peoples, a IDI of 15 means there are 15 locations within the Hazvrō Ti Steppe which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Hazvrō Ti Steppe is rated I2 by Eyoms banks. Business ventures within the Hazvrō Ti Steppe are expected to return above capitol with some volatility.
History
POI