Muf Ntöl-ǟz Fields

Muf Ntöl-ǟz Fields

Muf Ntöl-ǟz Fields
Example fields terrain
Area11506 km2 (7151 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation5287 m (17345 ft)
Average Yearly Precipitation239 cm/y (94 in/y)
Population339310
Rural Pop200778
Urban Pop138532
MDI1
Naming
Native nameMuf Ntöl-ǟz Fields
Pronunciation/muf nto˞l/ /aːz/
Direct Translation[realm] [hammer]
TranslationRealmhammer Fields

The Muf Ntöl-ǟz Fields (/muf nto˞l/ /aːz/ Realmhammer [realm] [hammer]) are a group of subtropical fields within the wetland of the Breeze Corridor region. The Muf Ntöl-ǟz Fields are the traditional resting place of the Realmhammer.

Climate

The Muf Ntöl-ǟz Fields has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a cool -12°C (11°F). The Muf Ntöl-ǟz Fields receives an average of 239 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Muf Ntöl-ǟz Fields covers an area of nearly 11506 km2 (7151 mi2), and an average elevation of 5287 m (17345 ft) above sea level.

Flora and Fauna

The Muf Ntöl-ǟz Fields are home to the average number of species with their population figures well below average for a subtropical fields, and a modest number of species with their population figures resting somewhat below average for a subtropical fields. The keystone species of Muf Ntöl-ǟz Fields are as follows:




Monstrous Creatures

The Muf Ntöl-ǟz Fields has an MDI of 1, which is nominally safer than the Homeland. The Muf Ntöl-ǟz Fields, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Muf Ntöl-ǟz Fields are:




People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Muf Ntöl-ǟz Fields are home to 339310 people. They break down into the following demographics: 68% Wareneese, 15% Kitsune, 2% Goblins, 5% Imperial, 6% Elf, 2% Imperial, and ~2% Other.

The Muf Ntöl-ǟz Fields are's peoples are culturally Wareneese, but have their local customs and traditions. Their shared values and traditions include membership in an elite bloodline or caste and magical prowess and occult ability, as well as a unique history festival and a spring festival.

Wareneese

The Wareneese subculture native to the Muf Ntöl-ǟz Fields are noticably same height and weight as the neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on astrologically-determined birth groups. They also place greater cultural emphasus on submission to lawful authority and remembrance of the past and memorializing history.

Kitsune

The Kitsune subculture native to the Muf Ntöl-ǟz Fields are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of role or class-specific clothing items and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on submission to lawful authority and piety and devotion to the gods.

Goblin

The Goblin subculture native to the Muf Ntöl-ǟz Fields are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on seeking fortune in new places or new roles and eloquence and social expertise.

Imperial

The Imperial subculture native to the Muf Ntöl-ǟz Fields are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on ideological groups or philosophical sects. They also place greater cultural emphasus on courage and valiance in danger and unity and elimination of group differences.

Elf

The Elf subculture native to the Muf Ntöl-ǟz Fields are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on warbands or civic military service groups. They also place greater cultural emphasus on building things in service of their posterity and personal development and limit-pushing.

Imperial

The Imperial subculture native to the Muf Ntöl-ǟz Fields are noticably either short and stocky or tall and slender. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on numerous castes of hereditary workers. They also place greater cultural emphasus on industry and the ability to work tirelessly and social progress toward some eventual utopia.

Local Religion

The Muf Ntöl-ǟz Fields are overseen by Potentate Uklo Walotus Mneid, a god serving within Labdsism, the region's principal religion. Approximately 51% of the population self-report as devout. The Muf Ntöl-ǟz Fields is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Muf Ntöl-ǟz Fields is noteworthy for its economic independence from Breeze Corridor's export of Relics. Muf Ntöl-ǟz Fields is particularly renound for its machines industry. It is also has a noteworthy transportation industry.

The Muf Ntöl-ǟz Fields has an Imperial Development Index of 39. For the reference of Eyom's native peoples, a IDI of 39 means there are 39 locations within the Muf Ntöl-ǟz Fields which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Muf Ntöl-ǟz Fields is rated C1 by Eyom’s banks. Business ventures within the Muf Ntöl-ǟz Fields are expected to return market rate at the lowest risk.



History

History

Points of Interest

POI