Qèqî-êdêmêkè Woods

Qèqî-êdêmêkè Woods

Qèqî-êdêmêkè Woods
Example woods terrain
Area11781 km2 (7321 mi2)
Average Yearly Temp16°C (60°F)
Average Elevation6449 m (21158 ft)
Average Yearly Precipitation224 cm/y (88 in/y)
Population145740
Rural Pop105785
Urban Pop39955
MDI0
Naming
Native nameQèqî-êdêmêkè Woods
Pronunciation/ˈqèqɪ/ /ˌɘdɘˈmɘkè/
Direct Translation[single] [growth]
TranslationOncegrown Woods

The Qèqî-êdêmêkè Woods (/ˈqèqɪ/ /ˌɘdɘˈmɘkè/ Oncegrown [single] [growth]) are a group of subtropical woods on the coast of the Home region. Qèqî-êdêmêkè Woods are a relatively typical woods for Home, as well as Eyom as a whole.

Climate

The Qèqî-êdêmêkè Woods has a yearly average temperature of 16°C (60°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 8°C (46°F). The Qèqî-êdêmêkè Woods receives an average of 224 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. The Qèqî-êdêmêkè Woods covers an area of nearly 11781 km2 (7321 mi2), and an average elevation of 6449 m (21158 ft) above sea level.

Flora and Fauna

The Qèqî-êdêmêkè Woods are home to the average number of species with their population figures resting somewhat below average for a subtropical woods, and a modest number of species with their population figures well above average for a subtropical woods. The keystone species of Qèqî-êdêmêkè Woods are as follows:



Monstrous Creatures

The Qèqî-êdêmêkè Woods has an MDI of 0, as such Imperial Assets are advised to relocate to safer zones. Insurance against monster attacks is not offered. Bounties for slain monsters are not provided via any formal arrangements, though imperial agents may provide this service at their discretion. Travelers are advised to avoid the Qèqî-êdêmêkè Woods. If travel through the Qèqî-êdêmêkè Woods cannot be avoided, travelers are advised to be heavily armed at all times, and travel by the most expedient route and method of transportation available.

The most common monstrous creatures within the Qèqî-êdêmêkè Woods are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Qèqî-êdêmêkè Woods are home to 145740 people. They break down into the following demographics: 54% Constructs, 22% Iron Elves, 9% Dwarves, 6% Kobold, 7% Grey Elf, and ~2% Other.

The Qèqî-êdêmêkè Woods are's peoples are culturally Constructi, but have their local customs and traditions. Their shared values and traditions include purging evil and expelling the wicked and industry and the ability to work tirelessly, as well as a unique autumn festival and a winter festival.

Construct

The Construct subculture native to the Qèqî-êdêmêkè Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on regional and province-based identity. They also place greater cultural emphasus on raw strength and personal prowess and membership in an elite bloodline or caste.

Iron Elf

The Iron Elf subculture native to the Qèqî-êdêmêkè Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on voluntary mutual-assistance brotherhoods. They also place greater cultural emphasus on subtlety and indirectness of action and honor and maintaining one’s integrity.

Dwarf

The Dwarf subculture native to the Qèqî-êdêmêkè Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of color choices with social meaning to them and base their sence of individual idenity on trade guilds specific to particular roles. They also place greater cultural emphasus on sharing wealth and goods with others and discipline and obedience to the law.

Kobold

The Kobold subculture native to the Qèqî-êdêmêkè Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of culturally-significant jewelry or accessories and base their sence of individual idenity on having or lacking noble blood. They also place greater cultural emphasus on courage and valiance in danger and faithfulness towards one’s chosen friends.

Grey Elf

The Grey Elf subculture native to the Qèqî-êdêmêkè Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Construct culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on patron-client relationships with major figures. They also place greater cultural emphasus on personal indulgence and luxuriant pleasure and courage and valiance in danger.

Local Religion

The Qèqî-êdêmêkè Woods are overseen by Potentate Ynos Pwydandros Alkyoneus, a god serving within Covenant of Irus, the region's principal religion. Approximately 16% of the population self-report as devout. The Qèqî-êdêmêkè Woods is considered underserved by the divines despite shrines in all settled areas.

Settlements and Economy

Qèqî-êdêmêkè Woods's economy is not reliant on Home's export of Sugar. Qèqî-êdêmêkè Woods is particularly renound for its forestry byproducts industry. It is also has a noteworthy leather industry. Most notably, the region has a distinct specilization in

The Qèqî-êdêmêkè Woods has an Imperial Development Index of 40. For the reference of Eyom's native peoples, a IDI of 40 means there are 40 locations within the Qèqî-êdêmêkè Woods which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Qèqî-êdêmêkè Woods is rated C1 by Eyom’s banks. Business ventures within the Qèqî-êdêmêkè Woods are expected to return market rate at the lowest risk.



History

History

Points of Interest

POI