Sjeríhzvāj̼ Heathland

Sjeríhzvāj̼ Heathland

Sjeríhzvāj̼ Heathland
Example heathland terrain
Area17230 km2 (10708 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation4404 m (14448 ft)
Average Yearly Precipitation289 cm/y (113 in/y)
Population251746
Rural Pop104396
Urban Pop147350
MDI1
Naming
Native nameSjeríhzvāj̼ Heathland
PronunciationSjeríhz /vəˑj̼/
Direct Translation[Proper Noun (name of person)] [bottle; jar]
TranslationSjeríhz's Jar Heathland

The Sjeríhzvāj̼ Heathland (Sjeríhz /vəˑj̼/ Sjeríhz's Jar [Proper Noun (name of person)] [bottle; jar]) is a subtropical heathland on the coast of the Bulwark region. Sjeríhzvāj̼ Heathland is a relatively typical heathland for Bulwark, as well as Eyom as a whole.

Climate

The Sjeríhzvāj̼ Heathland has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 2°C (35°F). The Sjeríhzvāj̼ Heathland receives an average of 289 cm/y (113 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. The Sjeríhzvāj̼ Heathland covers an area of nearly 17230 km2 (10708 mi2), and an average elevation of 4404 m (14448 ft) above sea level.

Flora and Fauna

The Sjeríhzvāj̼ Heathland is home to the average number of species with their population figures typically above average for a subtropical heathland, and a large number of different species with their population figures typically above average for a subtropical heathland. The keystone species of Sjeríhzvāj̼ Heathland are as follows:



Monstrous Creatures

The Sjeríhzvāj̼ Heathland has an MDI of 1, which is nominally safer than the Homeland. The Sjeríhzvāj̼ Heathland, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.

The most common monstrous creatures within the Sjeríhzvāj̼ Heathland are:



People and Culture

Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.

In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.

The Sjeríhzvāj̼ Heathland is home to 251746 people. They break down into the following demographics: 59% Wareneese, 21% Wareneese, 5% Goblins, 6% Imperial, 7% Elf, and ~2% Other.

The Sjeríhzvāj̼ Heathland is's peoples are culturally Wareneese, but have their local customs and traditions. Their shared values and traditions include loyalty to one’s friends, family, and own and remembrance of the past and memorializing history, as well as a unique religious festival and a rain festival.

Wareneese

The Wareneese subculture native to the Sjeríhzvāj̼ Heathland are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of socially-meaningful animal motif items and base their sence of individual idenity on ethnic membership. They also place greater cultural emphasus on pacifism and peaceful resolution of problems and honor and maintaining one’s integrity.

Rattu

The Rattu subculture native to the Sjeríhzvāj̼ Heathland are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on having or lacking noble blood. They also place greater cultural emphasus on beauty and seductive charm and social progress toward some eventual utopia.

Goblin

The Goblin subculture native to the Sjeríhzvāj̼ Heathland are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on exploring the unknown and discovering secrets and dominating and possessing other people.

Imperial

The Imperial subculture native to the Sjeríhzvāj̼ Heathland are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of piercings, whether minor or elaborate and base their sence of individual idenity on ethnic membership. They also place greater cultural emphasus on humanistic reason and “rational” religion and seeking fortune in new places or new roles.

Elf

The Elf subculture native to the Sjeríhzvāj̼ Heathland are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Wareneese culture, they have diffrenciated themselves by adopting a tradition of worn weapons, tools or trade implements and base their sence of individual idenity on hereditary loyalty to a political group. They also place greater cultural emphasus on personal sacrifice for one’s causes or purposes and sharing wealth and goods with others.

Local Religion

The Sjeríhzvāj̼ Heathland is overseen by Potentate Turtris Mand Veraid, a god serving within Covenant of Irus, the region's principal religion. Approximately 51% of the population self-report as devout. The Sjeríhzvāj̼ Heathland is overflowing with shrines and holy sites, with most noteworthy divines having one or more shrines in any location relevant to their portfolio.

Settlements and Economy

Sjeríhzvāj̼ Heathland is noteworthy for its economic independence from Bulwark's export of Armor. Sjeríhzvāj̼ Heathland is particularly renound for its agriculture industry. It is also has a noteworthy paper industry.

The Sjeríhzvāj̼ Heathland has an Imperial Development Index of 35. For the reference of Eyom's native peoples, a IDI of 35 means there are 35 locations within the Sjeríhzvāj̼ Heathland which the Empire can securely and regularly transport materials and personnel..

As a courtesy for scholars and agents, the Sjeríhzvāj̼ Heathland is rated C2 by Eyom’s banks. Business ventures within the Sjeríhzvāj̼ Heathland are expected to return market rate with some volatility.



History

History

Points of Interest

POI