The Têlë-thèvê Woods (/ˈθèvɘ/ Têlë's Ashes [Proper Noun (name of person)] [ash]) are a group of subtropical woods within the temperate rainforest of the Blackstone Coast region. Têlë-thèvê Woods are a relatively typical woods for Blackstone Coast, as well as Eyom as a whole.
The Têlë-thèvê Woods has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cool 13°C (55°F). The Têlë-thèvê Woods receives an average of 284 cm/y (111 in/y) of precipitation, most of which comes in the form of rain during the summer. The Têlë-thèvê Woods covers an area of nearly 19839 km2 (12330 mi2), and an average elevation of 2554 m (8379 ft) above sea level.
The Têlë-thèvê Woods are home to a large number of different species with their population figures typically above average for a subtropical woods, and the average number of species with their population figures matching the average for a subtropical woods. The keystone species of Têlë-thèvê Woods are as follows:
The Têlë-thèvê Woods has an MDI of 1, which is nominally safer than the Homeland. The Têlë-thèvê Woods, therefore, does not offer bounties on monsters, nor is monster insurance required. Travelers are advised to heed warning signs and read any warning brochures provided by local authorities in order to avoid known monster habitats.
The most common monstrous creatures within the Têlë-thèvê Woods are:
Imperial Warning: The following section of this document deals with biological race. In deference to the traditions of Eyomic peoples, we have foregone town-specific racial census. However, as our culture lacks a taboo for classification of peoples by their biology and such information is highly important for our medical practices amongst other institutions, we have stated the racial demographics of this region. We do not do so to sew the seeds of disunity. We do not do so to belittle or bemoan any group. Such issues are why we use the term 'peoples' rather than races, cultures, or species.
In respect to this universal cultural element, we have split racial classification by culture while keeping the name of each race for our own purposes. Should you see the same race listed more than once in the following section, this is to designate a major cultural division within a race.
The Têlë-thèvê Woods are home to 463910 people. They break down into the following demographics: 55% Dwarves, 17% Dwarves, 13% Kitsune, 6% Imperial, 7% Elf, and ~2% Other.
The Têlë-thèvê Woods are's peoples are culturally Dwarven, but have their local customs and traditions. Their shared values and traditions include social progress toward some eventual utopia and cunning and the ability to trick others, as well as a unique storytelling festival and a theater festival.
The Dwarf subculture native to the Têlë-thèvê Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Dwarf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on inheritance of an ancient body modification. They also place greater cultural emphasus on beauty and seductive charm and courage and valiance in danger.
The Dwarf subculture native to the Têlë-thèvê Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Dwarf culture, they have diffrenciated themselves by adopting a tradition of intricate hair styles or braiding and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on societal or ethnic superiority over all outsiders and personal sacrifice for one’s causes or purposes.
The Kitsune subculture native to the Têlë-thèvê Woods are noticably much bigger and bulkier than neighbors. While they follow the broader tennents of Dwarf culture, they have diffrenciated themselves by adopting a tradition of tattoos of some cultural significance and base their sence of individual idenity on educational ties to institutions or traditions. They also place greater cultural emphasus on beauty and seductive charm and sharing wealth and goods with others.
The Imperial subculture native to the Têlë-thèvê Woods are noticably smaller and slighter than their neighbors. While they follow the broader tennents of Dwarf culture, they have diffrenciated themselves by adopting a tradition of patterned hair shaving or depilation and base their sence of individual idenity on professional guild or trade-specific group. They also place greater cultural emphasus on beauty and seductive charm and harmony with nature and existing life.
The Elf subculture native to the Têlë-thèvê Woods are noticably either short and stocky or tall and slender. While they follow the broader tennents of Dwarf culture, they have diffrenciated themselves by adopting a tradition of impractical or elaborate role-based clothes and base their sence of individual idenity on lineages based on ancient hero-ancestors. They also place greater cultural emphasus on beauty and seductive charm and subtlety and indirectness of action.
The Têlë-thèvê Woods are overseen by Potentate Brovphy Tadwigider Gorona, a god serving within Covenant of Irus, the region's principal religion. Approximately 22% of the population self-report as devout. The Têlë-thèvê Woods is considered underserved by the divines despite shrines in all settled areas.
The Têlë-thèvê Woods has an Imperial Development Index of 37. For the reference of Eyom's native peoples, a IDI of 37 means there are 37 locations within the Têlë-thèvê Woods which the Empire can securely and regularly transport materials and personnel..
As a courtesy for scholars and agents, the Têlë-thèvê Woods is rated C1 by Eyom’s banks. Business ventures within the Têlë-thèvê Woods are expected to return market rate at the lowest risk.
History
POI